Perfect Humans

Hello,

What strikes me when I see most in-game characters is that they almost all have a ‘perfect’ appearance.
In medieval times a lot of people showed signs of deformations, abnormalities, signs of deseases, hunchbacks, heavily scarred faced or lacked some limbs or teeth. Even the ‘lords’ of those times had their issues…
Its most clear to see for example in the monastary where the monks look like fit soldiers…
A great movie that depicts what I mean is the ‘Name of the Rose’ based on the novel of Umberto Eco.

Characters need some more depth and smart lines… It would be funny to see the monks having discussions about god or other interesting topics… Quests to find religious items could be added…
All and all this looks like a very promising game but these -to me- important details of medieval times would make it come more alive!!

Another reason to add ‘deformed’ characters; young gamers are already enough confronted with ‘perfectness’ although nobody is perfect… A game should add imperfections so young people realise that it is okay to have certain body imperfections.

Kind Regards,

JanZonderVrees

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I agree with parts of your comment.

But I do not see how adding deformed and abnormal humans in will help.

Sure certain diseases left their mark on the populace. Scarring from combat or punishment would be immersive to see. But people who would get those giant and ugly scars often didnt survive the reason they would get them in the first place, be it battle or torture/punishment.

And I think KCD will have its share of good immersive quest that suck you into the world

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No. Who will play a game running around beautiful nature, just to visit a village full of ugly people, where probably most of drama will take. Furthermore, I found that one of the lords from this game lived long and had nice teeth and till he died as they find his body very well taken care of after death. So you are seeing those medieval ages very harshly.

Dear,

I dont necesarly see this as a black or white matter… Some deformities could be added. . . the way in which people have perfect body and facial archtypes in this game disturbs me a lot. And if not deformities then most certain ‘ugly’ characters who look atipical would be a cool addition.

Signs of desease, lacking limbs, lacking teeth were very common issues for medieval periods… your argument of the lord may be valid… but there were also lords who were far from perfect.
Scars from combat were most certainly very common, as well as the lack of limbs or even blind people.
Some(not many) religious institutions took it as their prime goal to take care of for example leprose people…

Again I highly suggest to look to the movie ‘The name of the Rose’ from Umberto Eco’s novel. (Or better just read the book) to get an idea of what I mean.
(I know medieval times were actually a lot brighter then they seem to be in the general idea of the people)

Sincere regards,

JanZonderVrees

Yeah, it will lead to great immersion, but look at Witcher 3 and think, what will be with the game, if it would be like you want it to be? This game won’t sale. Who want to come after working day and look at ugly, broken and depressed people? No one. Witcher made gaming industry different and people are comparing all the games to it, so if this game would be like you telling it to be(or want it) it will die before to be sold. Most of the people like to play in fairy tales, not in plague simulators, ha-ha. :face_with_monocle:

Think about it; it would add depth and realisticness to characters. (A sense of history)
How cool would it be to notice on one of the soldier that he’s losing a finger or an eye? (and that you could have the option to ask him how he lost it ==>next step :stuck_out_tongue: )

Again… this could be only 2 characters in an entire village… but its too realistic to be ignored.
The perfectness of these characters is so artificial…(especially the monks need a makeover).

Salut!

It would complicate evelopment, I expect. But if KCD is success, I thing that we could find these things in KCD2

Sure, people marred by life, etc. were more common than today, that’s for sure. But they were still not the majority. For the simple reason that many diseases and illnesses ultimately killed people, and many incapacityting defects reduced your chances of making a living. Also resulting in high mortality.

Finding the right balance, and the right mix of which sicknesses, how appearent they are etc. would, if tried in ernest, require doing some solid research, first.

Those are perfect humans. :wink::ok_hand:
(from Dan’s twitter)