I’ve just seen the live stream and was quite surprised to see the player (protagonist) talk in the cutscenes and the dialogues. Most RPGs I’ve played so far do not give the player a voice. You rather choose what to say in a text-based dialogue system and get the answer from the NPC. In my opinion the way it’s done in KCD (so far) hinders the indivual experience as it dictates the way the player expresses himself. I would really like to know how other people think about that, so please let me know.
I hope I explained my concerns accurately enough. If not, I’m happy to explain in more detail.
Let the discussion begin!
(This topic might already exist. If so, tell me and I will join the discussion there.)