Please improve contrast of dialog boxes options

Together with about 10 % of male population I am partially colorblind. This means I have troubles distinguishing certain shades of red, green and brown. And these are the colors used in dialog boxes to mark the selected and the “exit” option. I have troubles not only distinguishing the “exit” option from the selected but also distinguishing the selected option at all.

Would it be a big problem for Warhorse to make the selected option more outstanding — by changing its background? Thanks!

4 Likes

Completely agree. I hope it is not the final design.

I did a quick search and found this:


Maybe it helps.

http://www.color-blindness.com/2008/12/23/15-tools-color-blindness/
I don’t know if this works with games.


Borderlands 2 has Colorblind Mode and of course it’s better if such support is provided by the developers officially.
http://www.gearboxsoftware.com/community/articles/1128/inside-the-box-adding-a-colorblind-mode-to-borderlands-2

I would also suggest you use a more meaningful title for your thread.
When I first read the title in the forum overview I didn’t make any connection to colorblindness in my head.
Maybe something like “Add Colorblind Mode please” would work better?

2 Likes

I assume that what he specifically refers to is the conversation menu that opens up when you talk to the NPCs (as that’s the only thing that I personally have a problem with). The dialog options are shown in black with a pretty thin font on a light background, and the selected option is highlighted by a darkish red color. And the already used dialog option is displayed in grey. For me, on a quick glance, the grey and red look too similar, and only a bit different from the black. It takes way too much concentration to distinguish them.

It reminds me of Skyrim. There in the NPC talk menu, a not-selected not-yet-talked-about topic and a selected already-talked-about topic have almost exactly the same shade of grey. Very annoying since using mouse in the interface is so glitchy.