Here’s the problem we have with you and people like you.
People aren’t asking for changes, they’re asking for more choices. The reality is the first mod created was to get rid of the Schnapps saving issue. The first thing slammed WAS that and SOME of the survival aspects. What I have seen consistently was not “MODIFY THIS GAME SO IT WORKS THIS WAY” but “Please add an option for more casual gamers to enjoy your game.”
What has been stated, consistently are things that work in alignment with BROADENING the fanbase for this game. I don’t see any problem with that and frankly if you’re so elitist that you want your little corner of the gaming community then enjoy sitting with obscure, one-off games that wind up putting a company in bankruptcy because they can’t reach a wider audience.
The difference here I see is attitude. On one side we have people just asking for options. Not a change to the whole system, not a reworking, just option. A little menu you can choose to change things just a little and the other side getting arrogant and elitist and responding with “Git Gud” which is annoying, to say the least. Maybe you don’t intend this but it’s how you and so many others have come off.
The reality here is that while I understand the realism approach they went TOO FAR in the aspect of saves. Rather than limiting save functions and creating tighter, closer auto-saves they sparsed them out. For someone JUST STARTING the game this is a huge turn off. Most people aren’t going to play long enough to realize how easy Schnapps are to make and get ahold of. Most people aren’t going to see anything more than “No Manual Save” and turn away from the game.
This game is a great, fun, innovative game that has an awesome Combat system that I know fans of games like Dark Souls and Warband will absolutely love but the minute these people see there’s not even a save on exit feature(thankfully it sounds like they’re adding that) or that Auto-Saving is ridiculously sparsed and there are STILL bugs that out and out force you to quit losing TONS of progress they won’t care how great it is. They’ll return it and likely never buy from the company again.
Whether you like it or not the company NEEDS to build a fanbase if they want to keep making games. 500,000 copies sold is damn impressive for a start up. How many of those returned just for a feature like saving? How many of those people will be interested in the future. Warhorse isn’t a Square/Bethesda powerhouse. THIS is their first impression and as much as I love the niche there have to be options.
OPTIONS. Not game changes but OPTIONS. If you are unable to resist making the game easier on yourself that’s on YOU.