Strange to think of a Medieval mid-life crisis situation. xD
Your point still stands it just strikes me as a funny image.
Strange to think of a Medieval mid-life crisis situation. xD
Your point still stands it just strikes me as a funny image.
Peronaly Iād say the rank of believability/feasability for the three ārolesā we are able to play/give our hero in this game goes as suchā¦
Assassinā¦lets face it heās gonna hide behind his trade. This aint the Elder Scrolls, there is no Assasin guild HQ next to the Inn.
Bardā¦again said Blacksmith might be handy with a Lute or Hurdy Gurdy ect. and is infact Russle Brands great, greatā¦however many more we needā¦great Grandfather, basicly ye olde bullshitter.
Knightā¦historicly and social this should even not possible for our charater to have such a rank straight from the off, perhaps at the end of the game IF he caught the attention and gained the favour of the King for all his kicking arse, heroic deeds and reliable parcel delivery skills and such like.
If I remember correctly I thought the main character was the āSonā of a Blacksmith and not a full fledge Blacksmith. So He can have the flexibility to dwell in the shadows as a thief, fight as a warrior, or use is charisma as a bard. I will most likely do a mixture of the three.
That does sound more appropriate. Though it was common for a son to follow in his fatherās trade itās not mandatory. Perhaps this got lost somewhere. I personally thought the main character was a blacksmith, but now that you mentioned it I remember that heās the son of a blacksmith.
Aye so did I and easy detail to forget amongst so many topics
the names are used to describe the typical rpg class system not titles your character will hold. They are obviously not saying you could be a knight, theif, or bard just that you can develop your character in those ways. They have also stated that you could be in multiple classes and there is no true class system. That doesnt mean you are going to be a knight by title, a bard on the weekends and make some side money as a thief. They are just play styles.
Husbandmen were those who professed Husbandry. Those that were freemen, were also āfranklinsā. Franklin in itself means Free Man. Yeomanry was certainly a step above the āfranklinsā. Husbandmen were not also known as āskilled workersā though. I suspect you were looking for āand Tradesmenā, in place of that āakaā.
Villeins included your basic workers, i.e. agricultural labourers, general labourers, and general servants. Those who had no skills of which to speak beyond being bond-servants, who needed permission to move to another settlement, or to free themselves from their bonds. The word Villein and Peasant are almost interchangable due to them referring to the same low-ranking class of unskilled farm workers and labourers, though peasant doesnāt imply bondsman-ship.
From the Kickstarter page, āThe game and itās featuresā:
A first-person, open world, realistic RPG that will take you to Medieval Europe in a time of great upheaval and strife. A humble, young blacksmith loses everything to war. As he tries to fulfill the dying wish of his father, Fate drags him into the thick of a conspiracy to save a kidnapped king and stop a bloody conflict. You will wander the world, fighting as a knight, lurking in the shadows as a rogue, or using the bardās charm to persuade people to your cause.
So the son of a blacksmith, and a blacksmith by profession.
I would not call the role a bard, but rather an instigator.
Iād still like a farmer option.
Tinker, Tailor, Soldier, Sailor, Rich Man, Poor Man, Beggar Man, Thief.
The hero
In the midst of this plunder and chaos, a son of a blacksmith will emerge as a hero. His home destroyed and his family murdered by the invading army, he must redeem his failure to protect those he loved and set things right again. Avenging the dead, safeguarding the kingdomās rightful ruler, and restoring order will prove no small feat for our adventurer. But beware - this is not a fantasy fairytale, and you are not the chosen one! This will be a tough, dirty job that only a champion with enough wits and strength will survive.
Freedom of choice
Your character is defined by your choices. Your abilities and stats grow depending on what you do. You decide how you want to appear. Every quest can be solved in multiple ways. Branched dialogue trees grant you the freedom to express yourself. Your reputation is based on your choices, and every choice you make carries appropriate consequences. There are no class restrictions, you can do anything you want to.
There is also this futher on down from that page.
I hope you can agree that your characterās profession is not a bard then.
The bard is rather a cover to weave a web of mischief. I still find this an unbelievable option after just having lost everything and being a blacksmith.
The thief, or shadow-walker, is more believable in my opinion. It fits a man who has lost everything. Being a blacksmith helps (think lock picking equipment, being familiar around castles).
The knight, or soldier, is also believable since your character can opt to join a warband in order to survive and take revenge. Of course being a blacksmith helps getting recruited.
True that should be Husbandmen and skilled workers.
I have to politly disagree with you on the the word peasent even being used in that time periodā¦ to quoat from The Medieval Time Travellers Guide to Medieval England, Page 47ā¦
'It is a moot point weather there acctually is a group of people called 'peasents. To manorial lord there is such a group: it is not of great significance to him if one peasent is riche than another; they are all his tenants. However the word āpeasentā is not used at this this period.
Aske a āpeasentā if he is one and he will probably just scratch his head and wonder what on earth you are talking about.
A clerck will reffer to him and his companions as rustici (countrymen), nativi (those born to servitued) or villani (villeins); but these peasents do not refer to one another as rustici and not all peasents are villeins.ā
Iām not a historican, but I think Yeomen were only in brittian, while the main character lives on the continent, somewhere near Germany, Iām not sure. Sorry if Iām wrong, Iām not a historican.
Answering quite late, but hey, why not? Iāve heared of a farming Family that has become a high rank, just through marriage. Also the blacksmith wasnāt that low, he was a free man and as far as I know (Iām no historican, sorry if Iām wrong) free men were able to hold unfree.
I did not assert that it was used during the period, but that it is interchangeable now, and perhaps even preferably used over the term āvilleinā.
Exactly itās a more modern term, and that is all I was pointing out.
If you care to read my own rely to that first comment, which you have replied to/qouated, I mentioned something similar, but it still stand that it was not an easy thing for a family to do.
Certainly it was very impossible for one person to jump as quickly/high up the social scale and that my point/answer to all the people who keep on asking āwhy canāt I own as castle or land?!ā etc.
As I have said in other threads if that is the sort of game they want then this is not the game for them, they need to wait for the next Elder Scrolls game to come out.
Elder Scrolls is a serise which I love, but I have wanted a game like Kingdom come to be made for ages. I want that realistic āyou canāt ammas huge wealth from having nothing, nor to end up with social status from being a prisoner/beggarā.
I am not a historian either, but I do take part in historical re-enactment, I do watch a heck of a lot of history programs, especially on this era. I also have a lot of history books on Medieval history, which I am making my way through. I also plan to to take degree in history just for my own interest if I can find a course that will allow me to still work. I am just very keen on history as a subject.
That could be true not sure to be honest, the quaot I used was from a history book about England, so it more than likly you could be right.
I read quite alot history books (novels) and they are all about english history, Iāve somewhere read about Yeoman Warders (Guards of the Tower of London) so yeah
I think that you should be able to form a āpartyā of men of allies or mercenaries or whatever reasonable. Warhorse mentioned somewhere about being able to bring allies to a fight, in some cases alot, and it wouldnāt be too crazy to have a dozen or so mercenaries or friends riding around with you. And the main protagonist is a freeman blacksmith, not a serf. He would be higher in society and your character will become somewhat powerful (owning a plot or something, not a fief) and wouldnāt be too ridiculous to employ some soldiers.
IIRC the devs mentioned that all companions will be temporary (apart from the dog, perhaps?), so you canāt form a party.