Hi, im about to start my Hardcore playthrough soon. I decided to chose more than 2 perks necessary. Im chosing Tapeworm, Brittle bones for sure - seems realistic enough without too much hassle, especially tapeworm. I felt that in base mode food is too easily available and useless. Especially with those pots in game.
I am also thinking of Sonambulant, Hemophilia, Numbskull, Nightmares and Claustrophobic. Im not sure yet.
Sonambulant - how often is this perk activated? 1/10? 2/10? Is it much hassle? How far does Henry wander from sleeping place? Is it possible to find yourself on the other end of the map? Also, does your equipment stays with you or you wake up with nothing?
Nightmares - what kind of debuffs there are and how long they last?
Numbskull - i had a feeling that henry gets overpowered too soon, but does that perk apply to every skill and attribute or only to main level/fight skills? How slower is progress? Honestly im not looking forward to grinding up lockpicking again…
Claustrophobic - how much does attack lowers when i have my visor on? Does this perk apply only to full face helmets or every helmet?
Hemophilia - I think i used bandages maybe three times through my playthrough, couldnt get cuts through full plate armor. Does this perk raise % chance of getting cuts or does it only speed up bleeding? I think ill pass on this one probably though, i feel that bleeding rate in base mode is pretty realistic, with this one it would be too fast tbh.
All advice appreciated, share which perks you have chosen and how do you feel about them.