Random Events - increase/decrease/debug please implement in the game

Thank you so much… I will try again in a lil bit. Any chance you could share a save file with me that you know is getting encounters? Zip it and put it on google drive or something?

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I found this:

wh_pl_RandomEventAnswer
Answer random event manually\nUsage: answer(id, optionId)\n

wh_pl_RandomEventBaseChanceRunOffset
offset for random event base run chance (-1 +1)

wh_pl_RandomEventOptionChanceOffset
offset for random event chance options (-1 +1)

wh_pl_RandomEventsCooldownsEnabled
enable cooldowns

wh_pl_RandomEventsDebug
Shows debug info for all active random events.

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yeah thats it

Thx, I’ll give this a try on my PS4 once 1.3 rolls out :crazy_face::lying_face::face_with_symbols_over_mouth:

I still cant seem to get this working. 1.3.2 was released, but i cant test to see if it fixed it. Has anyone tested a definitive variables setting that works? Then then you change a variable and it no longer works? Is it realtime or do you have to load after you change a variable? Also, if so, can someone upload a save i can use to test and see what a working condition looks like? Thanks!

Did you mean 1.3.1 or do you have an update that i don’t?

1.3.2 came out this morning apparently. Est time

Já nic nastavoval jsem už různě a nic nepomáhá

Hmm. I guess my game didn’t update then

What is the wh_pl_randomeventanswer used for?

I don’t know :frowning:

Check version.txt it should show 1.3.2 despite what the menu shows.

Yup! You are right

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