I was waiting before opening a topic such like this, because I was not sure that survival features will be implemented. But at the E3 it was confirmed that hunger and must sleep will be in the game. I got excited and I now I have few questions.
First of all, I am not playing Dayz or any games with zombies, I play the long dark and I like the way that survival staff are implemented in this game. It makes travelling a gameplay itself.
As it is summer in KC, I guess temperature impact will not be that extreme.
So my questions.
Food:
Will be some nutritional difference between food items?
Can we get seek by eating rotted food? (I guess yes because Daniel already mentioned in the E3 demo video that food could be rooted)
Will some food give more strength or stamina attribute?
(Like eating regularly meet can increase the strengh, as the muscles are developing and eating bread and weeds can increase stamina at it slow sugar.
Starving will decrease those attribute?
Do we need to drink water?
Cold:
Ok it is summer so I guess cold will not affect us during the day, but what about sleeping outside during the night? do the clothing will prevent us from the cold?
Do rain affect us?
Sleeping:
Can we sleep outside?
Stamina recuperation will be more effective if we sleep in the Inn?
Can we craft a fire and a bedroll?
Can we craft a shelter to be protected from the rain?
Injury:
How can we recover from injury? will health bar increase automatically or do we need to have some wound treatments like bandaging and antiseptics?
Will we have a some attributes penalties if our health is to low?
I am really pleased by the way all the game is developing, I feel that this will be a total different gameplay by going from point A to point C, fight and loot. But preparation will be important, and the travels will be a part of the gameplay too.