[RLS] Modsmith - Automated Framework for Building and Packaging Mods

I recently released Modsmith, an automated frame work for building and packaging mods.

Features

  • Automatically packages Kingdom Come: Deliverance v1.3+ mods for distribution
  • Merges modified XML tables with vanilla XML tables at package time
  • Generates zero-byte TBL files as needed at package time

 
There is a lot to this, so I highly recommend reading the description on the Nexus.

Downloads

3 Likes

v0.1.3 is available now. This version adds support for all 364 tables.

1 Like

@fireundubh, thanks a lot for this tool, very appreciated and useful and for your efforts on documentation wiki, Fireundubh KDC wiki.

I hope after patch 1.4, WS will post some documentation plans or modding tools, for example to create custom quests, import meshes, routes for AI, spawns, or even animations.