I’ve been playing that game a bit and finding it quite fun. Especially with a “Lucky Dice” and an “Odd Dice” in my repertoires
So far, I’ve played probably 7 or 8 different opponents in a total of about 10 matches I guess. The thing I’ve been impressed by is: how effectively the designers have used the fairly limited voice actor and model and animations assets at their disposal to create a very immersive and believable experience!
To all the folks who made this part of the game: WELL DONE! Extraordinarily good mini-game! I really cannot think of anything to criticize. Even the “help” stuff is incredibly good. . . well there is ONE thing: if you play the game in certain locations at certain times of day (e.g., the upper rattay tavern, the broken wheel I think it is? The one outside the walls) like say early day or late day, the shadows that are cast can make the markings on the dark “Lucy Die” and “Odd Die” a bit hard to discern. This is easily addressed by having a torch in hand before inviting the NPC to play = fully illuminated play table!
Anyway, back on topic . . . I’ve started to get in the habit of “making the rounds” looking for victim . . . erm I mean “fellow players!” sit at one tavern in the evening for an hour if no one sits down, move on to the next one.
In one of these pub crawls, I encountered a guy sitting at the Farkle table in the Trader’s tavern in Rataje whose name was “Hired Hand.” he was completely poker faced and never said a word. Also only bet like 5.9 Groschen at the outset.