Although sometimes subtle, some of these effects play a HUGE part in immersivenes in games. At least for me:
For example, in one of the videos, you see people standing in line. But they are standing in line as if arranged from a top-view. Look at people standing in line in front of a stand: they are neither standing in a clear line, nor with equal distances. I really hope that the developers will think about randomization and deviation throughout the game!
Another thing is the combat and individuality: I really love the way the combat is implemented, but what I have seen (I know, a work in progres), every character switches to a combat stance and holds the sword in the same way. Please, also add some individuality, as not every character will fight in the same way or even hold the sword in the same way. For example, look at Combat sports: some have a narrower stance, some just always lower their hands, some are fighting very technical and some just come storming out guns blazing.
So, every combat/fight is different and very individual.
