Hi there! I’ve been browsing through websites about videogames recently just as usual. And suddenly ended up reading this interesting blog about technology called photogrammetry, which allowed The Astronauts to create such realistic picture in “The Vanishing of Ethan Carter” with just Unreal 3 Engine. And for now this is off-topic of course, but imagine, how authentic Act II and III of KCD would be, if the swords, the furniture, the dungeon walls and all the rest were all taken from reality entirely and directly! Man…
UPD: It’s no sensation of course, so I’m not sure if Warhorse are not using it already. But I can’t remember them telling abou it. Maybe someone can tell?