I despise the whistling mechanic, in how it functions. I hate how the horse just spawns anywhere. It should exist in the world like you do. You should have to tie it up. If you don’t tie it up, it will stay in the general location you left it, maybe nibbling on some grass or whatnot in the area.
Accessing the horse inventory should require walking up to the horse and selecting a prompt to access the inventory.
I also agree that you shouldn’t be able to carry a ridiculous amount of armor, items, etc. There should various pouches, bags, etc., on the horse, and once filled to capacity, they should look full on the horse. This in turn should cause the horse to have less stamina than normally.
When you remove an item from he horse, once you exit the menu screen, you should see Henry physically access the item from the horse and equip it or put it in his pocket or various backpacks, pouches, that existed during that time.
I love Fallout, but a game like Kingdom Come, I want as much realism as possible. When you’re making a historical game, my biggest interest in the game is about accuracy, realism, etc. Fallout, you can carry so much more than physically possible. All of these items are invisible on your carry, including the dozens of weapons you can carry. When you select a weapon, it is equipped out of thin air.
One thing Assassin’s Creed got right is when you have a sword, you see it sheathed. If you have a gun, you see it on your hip or back area.
I just don’t understand this concept, this idea that realism doesn’t equal fun. I find that bullshit.