I haven’t seen anyone call bathhouses useless and even if those people exist, they are likely in the severe minority.
As far as the combat goes, primarily, I have seen it broken up in two stages: initially and mid to end game.
Initially… there are people that think it is too difficult, others that think this makes sense, and those that like that it’s difficult. I haven’t seen anyone call the combat starting out too easy. Again, if those people exist, they are likely in the minority.
Mid to late… I’ve only seen people call it too easy. Likely because it is stupid easy. I probably wouldn’t take issue with this if not for the fact that I never felt any progression. It just seemed like combat seemed inexplicably difficult and then the next minute, it was crazy easy.
As far as what a developer is to do? I don’t know. Probably would have been a good thing to allow people to select their difficulty rather than trying to make a single difficulty that everyone was to adhere to… but again, I really don’t know.