1.House of God. No matter how we come to confront Zmola, the only option we have is to engage a duel with him and kill him. As for me, I stunned him, took his sword from him and then beat him in brawling. All he does after that is escaping to the farest corner of the map. So, his death is an only option we have. You gave us so much freedom, you gave us an opportunity to spare our opponents by knocking them out but you don’t give us an opportunity to arrest everyone we technically can take alive. That is rather disappointing.
2.King’s silver. The same thing repeats with Nemoy, when you are going to arrest him, he attacks you and you have no chance to capture him alive. As God as my witness, I confronted him with my bare hands agaist his cleaver and I knocked him out but after that he kept running around the camp and all dialog options with him disappeared.
3.Playing with the devil. This quest is a pure nightmare, as if you keep sitting in the ambush till woodcutters will come you still see them as devils, though you are not on drugs, you can’t be, right? So after we neutralize both the game informs us we are asleep and someone is dead anyway. I understand this quest is not meant to have a good ending, but if we are given a technical opportunity to lead it to the good ending, if we are given a chance to get a creative concealing - the script just sends us to hell - this is rather irritating, I’d say.
4.The die is cast. Please keep in mind: the main quest. I discovered by practice there’s no big deal in stunning a bandit, taking his possessions, making some chaos in the camp and cause some damage to its forces, then return to Erick’s room and take your possessions back (plus, I had several Lasarus potions there and a revenant skill so I left the camp with my health full). If your skills are developed enough there’s no problems with it at all and even much fun. Then, when we meet Zbyshek outside the camp the game demonstrates us a cut-scene where we, naked and hurt are doddering along to Rattay. WTF, my first reaction was. Then I thought: it’s still a mess in the scenario as, even if the game allowes us to be as strong as I was at lvl 19 it is ment that we are still frail and helpless enough to be unable defeating a bunch of outlaws.
PS. I’m in LOVE with KCD. I almost done with it and, when some more patches and DLC’s will be released, I’ll start it over. But such gaps in, so to say, social interactions make me really upset. It’s like the game encourages us to think creatively, to search for unstandard moves and then immediately stops us as “this option is not provided here”. I understand how much work and resourses KDC required and writers couldn’t take to account absolutely everything, but, I’d like to know if the team plans to fix those?
Thank you.