Hello, so i decided to merge my mods manually, resolving xml and lua conflicts.
Apparently i haven’t got any mod that would touch the smoke produced by food pots and chimneys, but i do have a user cfg loaded.
I’ve played yesterday with no problems whatsoever but today i noticed that smoke was a bit odd
Is this a conflict between my user.cfg and the new HD textures?
I just got together a bunch of info and used it in game for several days now with no problems
wh_cs_playermaxopponentdistancetolock = 8
wh_cs_playermaxopponentdistancetounlock = 8
wh_cs_playerunlocktimeout = 0
wh_cs_playerverticalunlockdelay = 0
wh_cs_playerhorizontalunlockdelay = 0
wh_cs_playerlockopponentanglebias = 2
wh_cs_playermaxopponentangletolock = 0.8
wh_cs_playermaxopponentangletounlock = 0.8
wh_cs_playerinputcombatunlockdelay = 0
wh_cs_playerinputcursorunlockdistance = 0.05
wh_cs_playerinputlockingtolerance = 20
wh_cs_playerinputlockareawidth = 0.6
wh_cs_playerinputmouseunlockxthreshold = 60
wh_cs_playerinputmouseunlockmintime = 0
wh_cs_playerinputmouseunlockreturntime = 1.5
wh_cs_playerinputmouseunlockminoppangle = 20
wh_horse_CollisionAvoidance = 0
wh_pl_showfirecursor=1
sys_job_system_max_worker = 8
sys_main_CPU = 1
sys_physics_CPU = 2
sys_streaming_CPU = 3
e_ParticlesThread = 4
ca_thread0Affinity = 5
ca_thread1Affinity = 6
r_WaterUpdateThread = 7
e_StatObjMergeUseThread = 8
sys_budget_sysmem = 16384
sys_budget_videomem = 8192
r_TexturesStreamPoolSize = 4096
r_TexturesStreamingMaxRequestedMB = 400
r_TexturesStreamingResidencyTime = 120
r_texturesstreamingDeferred = 1
r_TexturesStreamingResidencyEnabled = 1
r_TexturesStreamingMipBias = -3
r_TexturesStreamingResidencyThrottle = 0.8
e_PreloadMaterials = 1
sys_PakStreamCache = 1
sys_preload = 1
e_VolumetricFog=0
r_fogShadowsWater = 0
r_ColorGrading=1
r_Driver=DX11
r_EnvTexResolution=2
e_shadows=1
r_ShadowBlur=0
r_MotionBlurMaxViewDist=16
r_VSync=0
r_TexturesStreaming=0
r_TexMaxAnisotropy=8
r_BatchType = 1
e_MergedMeshesViewDistRatio=80
e_MergedMeshesInstanceDist=2
e_MergedMeshesOutdoorOnly = 1
e_StreamCgfPoolSize = 512
r_DrawNearFoV=90
cl_fov=90
pl_movement.power_sprint_targetFov=85
i_mouse_smooth = 0
i_mouse_accel = 0
sys_job_system_max_worker = 0
sys_job_system_enable = 1
ai_NavigationSystemMT = 1