Okay, so I started playing again and got back on track even though I previously said I wasn’t going to play until a new patch/update on my previous thread after being frustrated over glitches/bugs and losing all of my saved data, upon playing I remembered something that always bothered me. There’s a total of 10 sword combos, one of which is given by training with Captain Bernard, so in the game you can only reach level 20 for a total of 8 perk points for swords. So, because of this we are unable to get all the combos in the game and we can only try out the 1 combo we can’t get in a new playthrough. Is this an oversight or some arbitrary limitation to add re-playability to the game?
An interesting observation. However, personally, I’ve never ever been able to perform a 4-step combo, so it is not an issue for me. I’m curious if anyone can.
I have, It’s very effective, but hard to pull off, the only combo perk I ignore is the “Run Through” perk for longswords because it just looks silly how the AI ragdolls when they fall. Still, I want to be able to have all the perks available.
They expect you to specialize in either agility swords (short, hunting, sabre) or strength swords (long, bastard).
Yep, this.
Same story for mutually exclusive perks here and there. I can’t say that KCD perk system is extremely deep, and hardcap of 20 for all stats and skills doesn’t make it deeper, so that was the solution - you can’t take all, so chose wisely (or brew respec potion and be good).