The check for UNICODE window removed

I just published an update to the KCD on Steam where the engine doesn’t check if the created window is unicode or not. You can check the error message is no longer present in the CryRenderD3D11.dll. As I don’t understand why it could even happen at the first place that it sometime isn’t unicode, I don’t know if the code runs fine afterwards or crashes. Please let me know :slight_smile:

Thanks,
Woody

4 Likes