The NOISE stat

I’m trying to figure out why is it that some items of the same kind have different effects on noise. For instance, I could have a pair of leather gloves that raises my noise stat 10 points and then pick up another “leather gloves” from an NPC corpse and it has the SAME stats except it doesn’t raise the noise at all. I’ve been hoarding these rare items for when I’m going ninja mode. I have a set I put on that my noise at the end is still 0. But sometimes the items get mixed up with the rest and I have to hunt for that ONE pair of leather gloves that has 0 noise. Can anyone shed some light on this? Also I must specify that this does is not exclusive to gloves. I’ve come across this for all sorts of non metal items.

Just get the stuffed armor perk and repair your gear. With a full suit of armor you can achieve 0 noise.

I’m aware of that perk but I’m still very early game and i haven’t been doing enough combat to raise my maintenance skill. I’m still a long way off from being able to unlock that perk. But my question isnt regarding the best way to get 0 noise. I’m just trying to understand why some items of the same type have such varying noise stats. This actually extends to other stats in the game as well like the visibility stat. A perfect example of this is your default green shirt you start the game off with. For some reason, that green shirt makes me more visible than the bleach white undergarments you wear when you don’t have any torso items equipped. Idk about y’all but those white undergarments can literally be seen almost glowing in the dark with no torch. But somehow my olive green shirt makes me more visible than a BLEACH WHITE shirt.

Check if the gear is damaged. The worse condition it is in the more noise it makes

1 Like

Am I missing something? The only situation when you need low noise is when you break into people’s houses . You can always just strip naked and have zero noise. Much better than hauling some special zero noise equipment with me.

1 Like

that wasnt the question…

1 Like

If you strip down your noise would be zero but your visibility would skyrocket. I want to be hidden AND silent not just silent. And there’s plenty of other situations when I need to be silent besides breaking into house. I need to be silent when I’m sneaking up on people or scouting a bandit camp.

Silthuz thank you didn’t think of that. I’ll check that when I get home. :ok_hand:

I posted in a suggestion post that I didnt understand the link between noise and clothing colors ; colors should only affect the visibility and Conspicuousness stats, not noise, unless fabrics vastly differ from one gear to the other.

Take two jackets ingame ; exacte same look, same name, except the color, price and stats differs. Why the red one got 60 noise, and the black one is at zero ? No idea at all, this makes no sense whatsoever… Okay, the cut and materials used, maybe the tailor, may change, but fundamentaly if this was realistic, it should be nearly the same item noisy-wise…

And for instance, there are plenty of situations that require having both visibility AND noise next to zero, like scouting a camp full of ennemies (you can’t dress in the middle of battle), or hunting game (providing the animals reactions to be improved), in state hunting is far too easy without real apprehension (and farthest fleet) from animals.

1 Like