I seriously feel like past the first third of the game i myself could easily have written a better story. Rolled my eyes at the radzig father reveal that came out of nowhere. You don’t even bond with him whatsoever through the story so it has no emotional weight to it at all. To be fair, you don’t bond with anyone except capon, every single character is mind numbingly dull. The talmberg guy, who i can’t even remember his name was so bad i actually wanted him to die by the end. And why are there american voices in this game? absolutely jarring to go from northern henry to some old texan.
I can’t describe how fed up i was by the point i reached the endless siege fetch quests. Felt more like work than a game. If i had to rate the game past the intro, it would be a 5. The sense of mastery in swordplay and archery are the only reasons to play. Once you’ve got both of those down you realise how shallow and nonsensical everything is.
And i can’t stand the argument excusing poor writing and character choice to ‘that’s what real people do’. If you’re going to throw twists in, at least offer foreshadowing or give a cutscene explaining johanka’s relationship to the baron. Johanka saying ‘at least he was here’ is the single dumbest thing i’ve ever heard from a video game character. I was in jail you moron lmao.
The most disappointing gaming experience i’ve ever had in my life since the mass effect 3 ending. It wasn’t difficult, it wasn’t immersive, and it wasn’t fun. It didn’t offer anything that hasn’t been done before.
if survival mechanics are your thing, play the long dark.