Things which are considered stolen, but shouldn't be

I’ve run into several issues with supposedly stolen items while playing as an honorable goody-two-shoes:

  1. Telling the drunk in Skalitz that his debt must be paid will result in your statistics recording 1 stolen item (worth 15 Groschen if I remember correctly), if you should happen to win the ensuing fist fight. I suppose it must be his key that ranks up one’s statistics this way, though it doesn’t show up with the stolen icon in your inventory.

  2. All meat taken from hares hunted during a particular main quest will be counted as stolen, even if the tooltip happens to say “Take” on the loot screen (which happened for me on 2 out of 14 hares, while the others all said “Steal”). Since the player is taken on this particular hunt by a noble, one would think that it’s not considered poaching, and that all meat should therefore be legitimate to take. Having potentially hundreds of “stolen items” with thousands of groschen in stolen value showing up in my statistics screen would sort of ruin it for an honorable character.

  3. On the aforementioned quest, taking the “hunting gear” out of the noble’s trunk - even after being instructed to do so - will count as stealing.

  4. Placing items in the trunk in the player’s starting home in Skalitz apparently causes them to become owned by someone else. I spent far too much time picking herbs during the tutorial, but all of the ones placed in the trunk would have required theft to reacquire later on (after completing the tutorial and returning home from a different town).

Perhaps some (most?) people don’t care about the statistics showing a bunch of thieving that didn’t actually happen, so long as they can avoid being arrested for it, but it bugs me, and I’m a little OCD about it.

2 Likes

Tell you what, I have a quest-item (some key from back at the monastery) that is considered stolen.

I can’t get rid of it and everytime I get searched by a guard they complain about my stolen items. yay …

1 Like