Baldurs gate came out with a few levels and then expanded with additiobal updates…
More story, more levels…
Kingdom Come has a world with playtime- expansions ensure that
Given this game isnt an MMO with infinite playtime…
it doesnt scale like whatever wow or pso gave with lots of levels…
A few levels of character skills (less range in possibility of players skill to affect outcomes in story line and quests with appropriate challenge) makes for a game with a potentially balanced economy and systems to simulate ‘the times/the world’.
Game balance is hard to do on any living systems…
With the game being run en masse we have better chance to be delivered a tougher tuned title.
It is r18. It could afford to consider that in difficulty too. Maybe not for MQ… but there best be a usage of a difficulty tuned for its intended userbase.
Its on track.
Optimisation yee har for all…
game balance… yee har for all (most?)
More levels for character growth… (slow down the requests already!.)
Baldurs gate had areas so difficult you couldnt dare go near them for many hours of playtime.
KCD can do that with expansion content…
Maybe a button on title screen toauto roll a high level character depending on challenge player wants…
It does deserve more.
Backgammon.