I love Arma, I love Kingdom Come Deliverance. Arma is a great concept but it’s got a lot of trouble, there’s a lot it seems to want to do but just can’t get right, especially when it comes to Multiplayer, really low frames despite computer specs, lag, strange AI ect… Though I think Arma’s biggest weakness is a lack of immersive atmosphere. What I, and many others I believe, want in a game like that is the ability to drive around a packed market place with people bustling and then bang, IED goes off and insurgents are shooting at you from the rooftops ect… While this persistent world of random events is happening you’d also have the ability to make missions using an in-game mission editor to set various parameters (like time of day, weather ect…) and of course, make the mission.
It would become a living, breathing world, with tactical, team based, immersive 1st person combat (with a 3rd person option), driving, and flying. Realistic large world maps, with sprawling cities that truly come alive and feel like you’re actually there. It’d be great to be able to get on with a few friends and create a mission, or just go out into the world and see what happens. It’d be even greater to get 30 friends on and do the same.
Now you may be wondering “why would we do that?” Well you seem to have mastered the Cry Engine (getting 1200 extremely complex AI to run all at the same time is pretty damn impressive!!) and you’re into making realistic games with realistic systems without all the BS fluff magic (which there’s a surprising amount of in War FPS games). I mean wow, if you guys could make an Arma style game with the Cry Engine at the level you’re making KC:D, with that level of detail and immersion, I think it’d be a huge success! I know you’d get literally everyone who plays Arma to buy it. Hell you’d probably get a good chunk of the Battlefield and Rainbow Six markets as well!
I just keep imagining sitting in a beautifully modeled Humvee talking to my buddies while driving around on a patrol. RPG comes in, blows up the lead Humvee, the convoy takes evasive action, stops, we dismount, all dressed in variations of the same uniform/equipment (using your epic layering system). People are running through the streets into their homes to take cover. There’s dirt kicked up everywhere, the humvee is on fire, as we return fire some of our guys go to grab the wounded out of the other humvee while a second team moves to clear the building with the insurgents in it. Things are getting worse, so we call to our buddies back at base for air support who proceed to fly in with two Apache Longbow II attack helicopters. One of the men from the humvee is still alive but we don’t have anymore real players but that’s okay because you have epic AI, so we radio for a CASEVAC and a combat rescue blackhawk takes off from base to fly in and evac the wounded man.
Open this up to the mod community to make more vehicles, weapons, camo, armor, equipment, and maps and you’ve got a serious, serious game that’ll thrive for a very, very long time. (Including a radio/ 3Dspacial VOIP system like ACRE or Task Force Radio would also be a HUGE plus.) (The ability to parachute from planes, fast rope from helicopters, and repel from buildings would also be huge.)
Anyhow, what I’ve described is a bit of a dream of mine and was wondering if any of you folks have a similar dream? Or would ever consider making a game like that? It feels like you’ve already mastered a lot of the components (large world, lots of complex AI, layering system, accurate weapons/combat, actual realism, graphic awesomeness ect…). I know you’re so busy with KC:D the next project probably hasn’t crossed your mind, I’m just curious if that’s something you’d ever consider? To me, if any studio in the world were to do it, yours would be the one to do it right.
Anyhow, if you happen to see this, thanks for taking the time to read it! Keep on kicking ass, KC:D is brilliant thus far and I can’t wait to see what you deliver next!!
Cheers!