Totally like the Hardcore Mode, but

@Tylerall5
“I wish they would add a compass that you could buy and you would have to pull it out every so often to make sure that you were on track”
I hoped also there would be a quest in Skalitz where you can find one. You need compasses for the mine shafts.
Had this idea two years ago…:blush:

Ideen die nicht machbar sind | Just for Fun | oder doch?.

open face bascinet it is then

or kettle helm

I’m ok with no compass, but the lack of indication of where you are on the map is rough. It
will take some getting used to.

Yea it’s listed as perks under your Main stat.

Got stir crazy and had to escape Skalitz. Tried to kill Cuman during Run. Whoa. The follower wasn’t tough to kill but messing about with him can certainly get you killed. Next? How many of the other Cuman was I able to put into permanent retirement? Well, stealth killed one of the guys going after Theresa but game didn’t give me credit :face_with_symbols_over_mouth:. Got on Olena. And then the Henry ass kicking commenced. :face_with_head_bandage::face_with_head_bandage::face_with_head_bandage: I had Skalitz shield, coxcomb, Bavarian hauberk, mail chausses, etc. But, the gear, Henry’s level, and my skill weren’t enough in close against multiple Cuman… bloodbath and the blood was all mine :grimacing::rofl:. Then, tried at range first on foot (lasted a gnat’s life) and then on Olena… got absolutely lit up with arrows :open_mouth::joy:. And, if I didn’t ride like an Olympic champion, they knocked me off :man_facepalming: . Long story short… it got way too hot for me so I ran :slightly_smiling_face: if I had hemophilia, would’ve died in the race to Talmberg.

At a later date, may try again to kill more of the Run Cuman but for now, moving on

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agreed with this. schnapps is the way forward. its kinda inconsistent to allow autosaves for free in the middle of a quest since they’re not predictable. plus it encourages the player to use alchemy by using ss

Also, with a game that has problems the further you progress and the more saves you compile, who would want it auto saving any more than you already can? The save and exit was a good mechanic, because you can only load it once so it allows you to quit on a whim if something happens in real life but cant really be exploited too easily.

yeah. its hardcore mode, so it should be in control of the player, not the game.

Jump from a cliff, or get killed in another way, and you can use the exit save again. It is somewhat exploitable.

I mean when you save and exit, and reload the game, you cannot reload that same save again…or so it appeared. I have only used it a couple times cuz I usually end my journey in a bed but I recently restarted and used it in the battlemant with Sir Robard in the beginning cuz I wanted some guard armor but there is a high chance of getting caught. So I save and exited, reloaded, failed to knock out a guard and when I went to reload that particular save spot was gone and I had to go back a few minutes to where I woke up from sleeping when Stephanie wakes you up…what I mean is an infinitely available save spot is not attainable through the save and exit feature; unless it is bugged out for me anyway.

as opposed to just pause and save and have infinite tries at a speech option or a fight or what have you.

i was looking for save and exit before and noticed an untoward playline 1 vs 2 interaction. anyhow, long story short, i found a workaround : save and exit didn’t appear so killed the app. upon restart, the save and exit file was there.

but what you’re saying is if I die instead of exiting then the save will stick? So say I botch the stealing armor and then I just fight the guard and eventually die my Save and Exit file will be there? I guess I did just quit so I hadn’t tried that.

It has been that way for me (on PC).

Gotcha, I guess I’ll check it. I dont mind an easy save mechanic, I just dont like if you can use it to exploit. If what you say ends up being true that needs worked out IMO

Autosaves are not a problem when you have virtually infinite Schnapps. Also crafting Schnapps by yourself increases Alchemy.

But the problem of the save/load, as I said several times before - you have zero risk to lose your time if you die. It doesn’t matter how your enemy tough you can always load the game and try to kill him or just rechoose undesirable the dialog chosen options.

If you played Diablo II (including LoD) or PoE or Corsairs - having a single life (permadeath) was not a problem.

PS I personally dislike tapeworm debuff just because it is holly fucking worm in your body. It’s disgusting :face_vomiting:

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I’m a schnapps guy myself, so I agree.

i’m not yet sold on game-system stability (fatal KCD crashes on vanilla PS4 are fresh in memory) so not having autosaves is still a concern of mine

They confirm you can only save using a potion or a bed in HC mode.