Unarmed needs Tweaking

I just find myself using the quick punches over and over because the hard punches or too slow and 95% of the time or dodged or blocked.

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The hook and kicks should only be used as a follow up after you stun the opponent with a jab. Never start with the hook or they’ll dodge everytime. It’s quite accurate actually. Start off with a flurry of jabs first even if they block. Try cornering them or let them run out of stamina and then you can hook the fuck out of them once they drop their guard even if you’re low on stamina.

I just jab until I eventually clinch, which I win, and then continue to jab…rinse and repeat

Thats exactly what I do, Thats why I wish the Hooks landed more.

Agreed a little here. For unarmed combat, the optimal strategy is button mashing - you just charge the person, slapping quick punch and “F” as fast as you can - that way, if you clinch, you immediately knee-kick their face… and all the while, you are just beating the snot out of them. I even ignore my own stamina bar, as between the quick combos and the clinches that end in more beating for them + a momentum reset, no one lasts long.

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