First off, I do enjoy that WH designed the horse to have its own mind rather than being a perfect extension of your will. However, there are two things that frustrate me greatly: The horse not stopping when you pull back the reigns and the horse not being able to go from a canter to a gallop.
If I’m going down a path at a canter and want to stop the horse without dismounting, I have to pull back the reign multiple times before it stops wanting to run forward. If I can make the horse go from a canter to slowly walking backwards, it shouldn’t have it in its brain that it supposed to continue forward at the same pace. In real life, pulling back on a horses reigns WILL stop it from running forward. It does not have an invisible countdown to stop moving.
But why would you want to stop moving on a horse anyways? Because the only way to go from a canter to a gallop is to get it to trot in between. Why can’t you urge your horse faster while its already already moving? It doesn’t make sense. Changing this will make it easier for people trying out the game in the quest “Run!”, then they won’t return your game and will be more likely to buy DLC too. Please consider.
I am playing on the PC. If anyone has a different experience or if things change with a higher horsemanship level please let me know.