Ways of getting money

Hey Iam just wondering how you get money in this game.
Sure we will have Quests and such.
But will there be other ways like Tournaments or propper trading *?
Features that will be in:

  • Collecting money from bodies
  • Quests
  • Stealing

So which others ways on getting money should them implement or is this enough? And what are the things you want to spend your money on? Like a house or a golden armor :wink:
Other Suggestions:

Regards NIN3

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Remember that you will be able to craft potions, weapons, clothing, etc. There are traders in each village/town that you will be able to sell them to. I’m sure you will be able to sell any items you don’t want in your inventory also.

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No tournaments. Remember, country in on the edge of the civil war, bad times.

Tournaments would be cool, though.

No tournaments needed imho. The ways mentioned above (looting, stealing, questing, trading) would be totally enough to get some decent amount of money to buy those things you need (armour, weapon, horse, food, room in tavern, whatever…). I personally dont like to hoard insane amounts of money in rpgs, so probably it would be way better to just let it be.

Way more important for a realistic approach to medieval trading would be, to give the ability to trade things for things. Money just was not that important in medieval times as we would think it was.

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I will end up making a thousand iron daggers and selling it to a lonely blacksmith that I had just purchased all the iron and leather from.

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@Coolmanos Well its a good point that it would be weird to have a shiny ā€œTournamentā€ with lords and stuff.
Maybe in Act II or something because,a tournament would really fit in the gerne and to there Game Features, like that the population will remeber you and stuff.

@Laubblaeser [quote=ā€œLaubblaeser, post:5, topic:4494ā€]
Way more important for a realistic approach to medieval trading would be, to give the ability to trade things for things. Money just was not that important in medieval times as we would think it was.
[/quote]
Hope they add soemthing like this

I can imagine a tournament being held in the enemy kingdom, and you are sent there to WIN the tournament and DRASTICALLY reduce the moral of the enemy.

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That would be epic, indeed!

How about crafting for jewelies in the mountains or finding nuggets while washing the cloths in the river?

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Sorry to be the grammar Nazi or any other type of person that corrects people lol, but that would be called bartering, and oh my god would it be amazing if we could do that. :x

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I’d like to have the ability to ransom knights that have yielded/I’ve captured in battle. However I’m not sure how accurate this would be with regards to the time period.
I’d also imagine you’ll be able to craft items which you can sell, steal and perform tasks for cash.
I’d hope there will be some system of buying and selling items based on demand in different areas.

I am indeed aware of the fact, that there are more appropriate words to describe the trade mechanism which i mentioned. Though I also wanted to make sure to avoid any confusion about this issue, since the TO mentioned money trading at first and my thoughts on this issue should augment the discussion and not only mentioning the same things again. To do this, i used the simple term ā€œtrade things for thingsā€, which as far as i am concerned describes the intention i had very well. :wink:
No, honestly, ā€œto barterā€ is the right verb in this context. @Saltystew is totally right.

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Oh i really hope for a system like this. I remember something like this was used before in M&B, if I’m not completely wrong here. Some simple demand implementation should not be that difficult in my opinion, but I’m no game developer, so however they are doing it, It’ll probably the best thing since sliced bread (because Warhorse devs are just awesome :wink: ).

If the game will take place in the 15th century on the territory of the Czech Kingdom and the country will be on the brink of civil war, one of the very profitable way to earn some cash should be smuggling. On the Czech kingdom, rulled by Hussite, embargo was imposed by the Pope. This, of course, very well used buyers from Silesia and Moravia (though these countries were Catholic). Polish smugglers also not idle.

PS: Who would be interested in about this time, and the Czech countries at this time, to know more, I recommend books by A. Sapkowski, Narretrum (the whole trilogy is great). They are in it, although elements of fantasy (magic, supernatural beings, etc.), but in its description of the life of ā€œordinaryā€ people, this book is great

hijacking, bounty hunting would be fun. But also honestly earning our life by sharing madecine knowledge or perhaps by singing in lords courts when you’re a bard. Stealing as a thief by entering in houses or castles.

Getting married was also a very used way to get money :blush:

I would add these ways to get money:

  • begging / storytelling
  • prostitution (of yourself or your vassal-woman)
  • playing a music instrument
  • killing for money (mini quests)
  • pretending to be a priest (and beging for the church)
    (all ways will influence your fame greatly!!) :slight_smile:
  • playing cards or die or another hazard games

I hope money is rare. One thing that kills the experience for me is when I can become so rich that money no longer has value to me. It’s made infinity worse when it happens quickly. If I can buy the best gear available in just a few hours of non-power gaming play then a lot of the game is lost for me.

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I totaly agree they should add that for sure. All so I would like a Knights helper if they can put that in game.