@Melissa:
First of all you are my personal hero. Really
You are doing a very important work to maintain the immersability of the game, nothing is more frustrating than a game which is very immersive and realistic and then floating swords or other weapons are popping out of the screen, BUT THANK GOD this will not happen now
Some questions in my mind
1: How is the status 0f the scabbards
1:1 Will all NPCs (and PC) have scabbards?
1:2 Will there be different colors and types of scabbard?
1:3 How many different Types are already in the game
2: The latest build showed at least that everyone had scabbards, which was pretty awesome. However I noticed some small flaws
2:1 There were no scabbard suspensions, so the scabbards looked like they floated. However, in cutscenes some characters have scabbard suspensions.
2:1:1 Will all NPCs (and PC) have scabbard suspensions?
2:1:2 If yes how many types and colors are planned?
2:1:3 Will there be also suspensions for maces, hammers,…
2:2 The bandit took out a knife/dagger out of nowhere and after he killed his friend he put it back into nowhere.
2:2:1 Will daggers/knives have also scabbards?
2:2:2 Will all NPCs who have daggers/knives also have scabbards for them?
2:2:3: Will those scabbards have also suspensions?
2:3 A technical questions. After the bandit was defeated, the scabbard and sword simply disappeared in front of the camera. Will this bug be fixed and also for other objects as well like arrows?
- Are you also responsible for the alignment of the bows to the character models?
3:1: Will the bows be aligned so, that they will be worn over the should and not perpendicular to the back?
Keep up the good work you are closing huge immersive gaps I am very thankful