What I feel is a bit broken or un-fun as a new player (prologue & Run!) SPOILERS

Greetings,
I just finished the prologue (Unexpected Visit) and I am preparing to leave Talmberg (Run! chapter).
There are some things I found “game breaking”, almost bugs, but not quite.
I know I am a few months too late, but still, I insist …

  • When Run! begins, I was under the impression that the game allows us to choose how we want to play, such as using stealth. But I quickly realized that the enemies track you like heat-seeking missiles if you sneak (in that cinematic-like part only). Am I wrong? Was I just unlucky? I feel like you cannot escape Skalitz in any other way than running. I know it is on purpose, hence the title Run!, but I believe the concept of the gameplay here should let players sneak away, hide in the woods (maybe that last bit can be done, but I doubt it), etc.
    EDIT: in defense of the game, the rest gives you a lot of freedom to choose how you do things. That scene is mostly an exception.

  • Fully armored soldiers with weapons run as fast as my young lad who has no armor! The game is rather realistic in general, but even a very fit soldier, fully geared, cannot run as fast and attack someone who has no gear and is sprinting for his/her life. Of course, the second time around, I just sprinted non stop to the horse. A trained soldier though can ride his horse faster than I can and possibly hit me with an arrow: I can take that. I noticed that any armed warrior in the game runs as fast as a clothed person and even strikes at the same time (I presume heavy armors later on slow you down a bit).

  • Prologue : because I bought the charcoal, the Lockpicking quest seems to have been removed. Maybe it is just me who failed to talk to Fritz or something else… but I think I did… The quest disappeared anyhow. So when I get to Talmberg, and I personally went for the Lockpicking/Guard uniform option, I have 0 Lockpicking and it was really annoying to try and open a Very Easy lock. 18 per lockpick is expensive for a new character. I suggest it is un-fun and penalizing for nothing to remove the Lockpicking quest in the prologue when the player gets the needed charcoal.

In Talmberg, to be honest, I exploited the Quit/Save (can be replaced by Save potion) to make many lockpicking attempts and finally got it. It can be done, but it is really un-immersive and frustrating as I was quite aware that I wanted to train it in the prologue, but was locked out.

  • The auto-locking when in melee range is very very annoying when you are trying to run away! I wish I could turn if off. You stop running, turn, and must hit un-lock and run some more (argh!).

  • The cost to repair a piece of clothing (Tailoring) is huge, practically as much as buying it new! It was so steep, that I reloading the beginning of Run! and removed my fancy new jacket… :stuck_out_tongue: I put on my cheap starter clothing and ran for my life non stop (I did slow down a bit to save Theresa by attracting the soldiers on me).
    EDIT - I was wrong: actually, using a Repair Kit does not cost money per repair! The amount shown is just the value of the item: that is really really not clear. So the trick to avoid the huge cost is to buy repair kits and to grind your Maintenance skill by sharpening blades and repairing your gear by yourself.

  • BUG : in Talmberg, I rode the horse a bit and when I placed it back in its place, I was stuck on the horse and could not dismount in any way (tried various tricks). Was forced to reload a previous save.

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You mean crouching, in the middle of the day? You were already noticed. This isn’t Skyrim. Stealth, shoot, restealth. NPC pretends nothing happened.

No, just bad. You can choke out several Cumans in that quest, but you can’t do it when they can see you.

You can kill them all. You can probably stealth all of them, but it would take a really long time. You’d have to stealth kill one, then run away, probably with the horse, then try and come back to get them from behind.

Your young lad also has no stamina, or vitality. Also, get sprinter. You’ll run faster then.

Yes. Reload?

If they catch up to you, they lock on to you. If you’re sprinting though, you won’t lock on. Of course if they catch you, there are no brakes on the lock on train.

Think about what is involved in repairing cloth that has been cut up.

Interesting. I would have to test it or see it to believe it (using Stealth at the very beginning of Run!).

As for speed in armor, I maintain my point. I had enough Stamina (with a Perk) to reach the horse. My criticism is beyond that situation. I feel that wearing no armor should give a greater speed advantage.

Tailoring : fine then, instead of Repairing, I’ll buy new sets.
EDIT: actually, using a Repair Kit does not cost money per repair! The amount shown is just the value of the item: that is really really not clear. So the trick to avoid the huge cost is to buy repair kits and to grind your Maintenance skill by sharpening blades. Otherwise, the costs are un-maintainable (your shoes are worn out in about one single day).

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Watch some videos on YouTube of people running in armor. It’s a lot lighter than you think it is. You do get speed penalties for higher weight, both what you’re wearing, and carrying. You can see your speed in your character stats.

For stealth, run down the hill, but go right, not left. See that train of Cumans heading to Teresa? Stealth take down the one at the back. Of course the guy following you at the start will likely be on you soon after, so don’t be surprised if you don’t get much time to loot or go after the next guy. It’s definitely possible.

Don’t assume that crouching = stealth. No amount of crouching will make you invisible once you’ve been spotted.

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Thanks for the tip. I am satisfied with my story, so I won’t redo it, but like you said it is hard to evade/hide from the guy following you in back. I just ran; it is an epic scene though.

I have done many battles in real life with hundreds of folks with armor both leather and metal. Sure you can run, but it is not like the optimal sprinting of someone with nothing held in hands, without armor nor backpack. Such a person, running for her life, will evade you.

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not leather…
of or if it was leather i highly suspect the accuracy of these battles you have taken part in
larp?

When you are in full sprint, using your arms, holding a weapon in hand can be annoying and will reduce your performance slightly. Even worse with a backpack.

I agree that flexible leather or a chain mail shirt will have little effect (if well suited).

By the way, in LARP, the armors weight even less.

But was that my point ? No, it was that the Cumins, who are decently geared, run almost as fast as a clothed person running for her life.

Anyhow, I suggest here the discussion is closed. You will not change your mind, nor will I.

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Oh yes I absolutely agree that wearing and holding things certainly do slow you, maybe that wasnt meant for me

I was just saying that i found it odd that you would mention leather and metal armors

edit: also you sound a little irritated, might i ask why? there has been no criticism of you here

Everything except for the last thing is not bug. Game is rather linear when following the main quest line, especially first few hours do not let you do anything. The real open world is after you start in Rattay.

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KCD starts with a 20 hour introduction and tutorial to the game. That’s why your choices are limited.
As @savvym says the real game starts once you wake up in Rattay after Homecoming.

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*”I was under the impression that the game allows us to choose how we want to play, such as using stealth.”

I agree with your assessment, in my play through I realized the importance of just fleeing; there is no way you can fight the Cuman if you have no experience with the combat system. Lol, I imagine you could stealth your way (not very realistic especially for the inexperienced protagonist) through the scenario for a bit, but at some point you have to make it to the cutscene.

*” Fully armored soldiers with weapons run as fast as my young lad who has no armor!”

*”The auto-locking when in melee range is very very annoying when you are trying to run away!”

Both are equally enraging and unrealistic to me. It seems it’s put into place to discourage running and probably to get rid of kiting. So an armored soldier chases an unarmored man, then uses a speed burst to catch up, grab him and fling him around every time without fail to force him to fight? This is silly as it would require a great deal of energy expenditure from the pursuer. Furthermore, after using all the energy in the pursuit they have more endurance to swing, thrust, parry etc. No, just no.

To add to that, later on in the game I was fighting foot soldiers, while I on horseback. They can basically keep up for miles, equally silly. I would try create space by galloping away for a good distance then turn around to reengage, but there they are right on my ass. Cardio and endurance freaks I guess.

Also, I haven’t seen any realistic arguments to counter your points, you statements are valid sir.

contrary to popular belief, and what media often depicts, Knights in full plate armor were not actually slow opponents. Especially knights of royal bloodlines who trained since youth for combat. Henry, during the Run chapter, has no sort of training for combat, while the soldiers who were chasing him have probably been in combat their entire lives. So it’s not really a surprise they are able to catch an unskilled Henry, despite wearing Light armor. There’s actually a few videos on youtube of people running in full plate armor, and you dont really notice much of a speed decrease.

Edit: Basically compare someone who has 0 running experience or training, vs someone who became a page at 6, a squire at 15, who has trained in running and combat with their armor on, then at age became a professional soldier. You cannot seriously think it’s unrealistic that the untrained yokel will be caught. You have to ignore how Media portrays things for a real “realistic” view.

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It is good they keep up with player. They aren’t faster if you sprint or use horse.

Aye. They do actually.

The annoying part is in lock on the farthest one. So you got 2 enemies much closer than your target but you need to make an effort to look on them.

I hope they will not go with lock on opponent in KCD2. It is clearly intended design for consoles but PCs should not include this. While it is reasonable to focus enemy when the animations are done so, but I would rather lock myself.

OK, so a trained soldier has endurance and practice running in heavy armor. This is true. This is also true for a modern military man . some estimates I’ve seen for medieval heavy armor is at around 40 pounds. I don’t care how much you train the physics of having 40+ pounds strapped to you and also the encumbrance of a sword and possibly a shield, is going to slow down your running speed period and your endurance. I am not convinced. IDK try strapping 40 pounds on you and chase people around then tell me how easy it is. There really isn’t a cogent argument here.

Also, read about the battle of agincourt and see what a fun time the heavily armored french infantry had as they were slaughtered by english longbowmen, in light armour, after they [the french] had gassed themselves out tromping around in the mud wearing heavy armor.

Just stop this arguing please. Henry is noob at the beginning. He can be chased by little child.

40 pounds isn’t much weight, people that actively work out can strap an extra 40 pounds to their backs and maintain most of their speed. So i’m pretty sure again, a Knight that has spent most of their life training for combat would not have much trouble running in plate and catching a peasant. Especially since again, you have videos on youtube of people sprinting in full plate with no problem. And i’m positive they have about a 10th of the training a Knight would have.

40 pounds is a low estimate, I am being generous here. your claim, a video of a LARP enthusiast running etc. is not sufficient proof. the guards at skalitz are definitely not knights, the catchpole etc. yet they run Henry down regularly (I know I tried).

I agree, you can maintain a certain degree of mobility and agility while wearing armor, but I am arguing the long term effects of fatigue and encumbrance. You may be able to sprint for a bit, but at some point exhaustion is going to kick in, most likely sooner rather than later.

I gave you a historical reference that is a clear example of the effects of exhaustion and heavy armor. I am not convinced.

Heres an interesting link,

“The team found that walking and running with the armour used up twice as much energy as doing the same thing without any armour.”

To me that is just common sense, you really dont need a scientific study to come to that conclusion.

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