Things I would personally like to see in KCD:
Apologies in advance if these things have already been mentioned or are already going to be part of the game but perhaps their re-iteration by me would serve as an indication for their importance and subsequent inclusion.
For the most part of KCD I think that the immersion which has already been very well considered. Is the most important thing. I intend to complete the game but also would really like to enjoy not playing the main story line and instead participating in a realistic medieval world. I think that some games are not able to deliver the kind of immersion that KCD has already shown, the fact the distances between places are similar to real life and the fact forests have proper tree density and not just sparse populations is a great start but I would also love to see a seasonal cycle, not just the days changing from day to night but if the game is expected to be played for hundreds of hours I would like to see a seasonal shift in weather and also in the life styles of the villagers, i.e crop rotation in certain seasons would be different and this is a particularly important part of medieval life. I would also like to see the types of animals that are about at these different times of year change accordingly and the ambient bird song changing etc (summer birds like chaffinches and blue tits to crows in winter etc.) this would heighten the experience of the hunt and would call on interesting realistic knowledge of the surrounding woodland in order to get food to survive. In terms of weather I would like to see physical difference in the types I.e. a blanket of snow might make areas more difficult to traverse if there is a large drift. Or there might be a thundersrtorm and you would have to take refuge in the forest if you were on an errand where the rain might not be so fierce. This would factor into the idea of how someoneās clothing may get damaged ( which has already been talked about)
I would like to have the ability to enlist a bard who followed me around and based on how well I had performed missions there may be slight differences in the way the songs where re told this would be a character like Oswald von wolkenstein or Walther von de vogelweid whose career as bard where informed by their service to a knight. The subsequent songs that made them famous called on their experiences whilst they travelled as young squires,
Although it has been mentioned in the past that in KCD you are a low born peasant and not one from a noble background. I think there should be a rout to take to become a knight with property and a name. Such things could happen in the medieval period the afore mentioned Walther Von De Vogelweid was one and William Marshall (although the son of a minor noble) became one of the most famous knights of all time rose from humble origins albeit not the peasantry
In the tournament I would like to see that there was an ongoing championship of which there could be a winner who rose to the top of the ranks and to critical acclaim across the land. Perhaps even becoming the kings champion as a result of successfully beating multiple opponents over the course of an in game year or other lengthy period of time, wealth, fame, honour, renown all factored into this.
I would like to see that medieval punishments existed such as removal of the nose ears or hands, hanging, public humiliation it would also be amazing to see a legal system and to witness a proceeding in which someone was tried perhaps falling foul of a goat or a pig in a trial and being sentenced to trial by fire or combat etc
It would also be funny to see that the medieval folk where unnecessarily scared of certain animals. Due to the basic knowledge that was available at the time there are interesting descriptions woefully erroneous from the time which would be an interesting inclusion to hear an otherwise learned character lament the proximity of a certain bird because it allegedly was the devil incarnate etc etc
( see below link)
http://bestiary.ca/
some other little miscellaneous things i was thinking while adventuring though the woods the other night to kill the cumans
i had to jump up an embankment to get over it, but i would like to see a full range of animations similar but not akin to those in battlefield4 so you can clear obstacles in a more natural looking way. or also to go proneā¦ im sure this kind of thing is planned though
also on the point of armour. what about a custom job so that it was unique such as: burnishing or acid etching or a highly polished finish? Could be like in some ways how car games have that level of tuning, it has been said that the suit of armour was essentially the sports car of the day so, being able to make it personalised would be awesome.
I think there should be some level of interaction with your horse as well which again Iām sure will be in the game but things like tying it to the stable post or feeding it an apple ( which may factor into stamina) or giving it a pat on the flank after it has done well in a mission (which may affect its stubbornness or something )
any way it would be awesome if someone would give me some thoughtās on these ideas.
Cheers
Paul