I will eventually be upgrading both RAM and CPU. Just wondering if anyone has seen what has the most effect on improving minimum FPS/fps drops. I’m currently using a 6600k and a 1080ti with 16gb. Will upgrading to 32GB see improved performance in towns? How CPU heavy is the game? I will get an 8700k eventually. I’m playing on 1080p and hope to have headroom for graphical improvements (true, 100% ultra high, and future graphical improvements) at 60FPS. Yes, I know patches will improve things, but I’m trying to anticipate things long term.
my personal thoughts about upgrading, is that most ppl dont pay much attention on the choice of there mainboard. But it really has much potential for bottlenecks. What do you use atm?
Personally I wouldn’t buy this much of ram, we’re in ages where 16gb is enough, and ram is pretty expensive nowdays, i’d rather invest that money in something else gpu/cpu. Before we’ll need 32gb of ram for games we’ll already have new standard like DDR5 or DDR6.
Star Citizen already benefits from 32 GB ram. We’re already on the cusp of that era. I’m more interested in what performance gains people have seen from their upgrades.
Motherboard isn’t a problem, it’s an ASRock z170 Extreme 4, great board for the price. I have my 6600k OCd to 4.6Ghz and my RAM at 2666mhz.
Star Citizen is not an example since this game is in beta state for few good years, and doesn’t look like it’ll ever go out of it. You’d get more performance from getting better CPU or GPU than going above 16gigs of ram which will stick to your mobo unused.
It is an example. It’s a massively ambitious game that demonstrates what we will need in terms of hardware within 2 years. It’s a functional alpha, so it’s a perfetly legitimate example. Actually if you follow development all evidence suggests it will come out. I have Alpha access and the progress is slow but steady. I already have a 1080ti, a GPU upgrade isn’t needed.
3D designer here, could NEVER have enough RAM ^^