Why buy unfinished games on release?

It’s been many years since I’ve pre-ordered or bought a game on release. Game developers, including THIS one, have long treated their customers as beta testers (at best), except they’re not paying the testers, instead the testers are paying THEM for the privilege of being experimented on like lab rats.
The most recent patch, for example, has things like “The game now has Save and Exit feature.”, or “Saves won’t get corrupted”.
Are you kidding me with this garbage?! Did they even try playing their half-a$$ed game before relea$ing it? It’s a rhetorical question, as indicated by the dollar $ign$… Of course they did. Let me guess - the engineering team wasn’t ready for release, but the bosses and the business guys wouldn’t hear it. That’s how it usually goes.

Well you’re not getting my money for this unfinished nonsense.

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Anyone who has asked me about the game i have said it is a fun and interesting game (not necessarily for everyone), but if you are thinking about getting it then wait. It has a lot of bugs, and many issues it still needs to work out. I have enjpyed the game for the most part but it can be insanely frustrating (especially when some of the bugs seem like very obvious fixes before release).

Nice… and being on their official forum,… way to go,… wakling right up to their front door and telling them!

I am a seasoned gamer.
I never buy new release (for a few years now, Battlefront/hardline/ and battlefield 1 being the only exceptions, and two of those were dud products bigtime)
I knew this game would prove everything I wanted, so I bought it a few weeks ahead of its’ GOG release (a purchase I would have prefered).
When Role Playing Games are notorious for being the one genre type that needs a few months in the wild, why would I buy a new release RPG?
Cause as medieval walking simulators go- this one is the best!
Knowing it will get mods, and is cryengine,… this game will have legs that even Skyrim might get jealous of…
The basis for this games future is very solid.
I bought this game, based on the evidented hard work of the studio, fully well knowing it had bugs. I read how they had worked on, after sending the game off (GOLD), and how they worked on after release.
They have acknowledged they are not happy with the release. Hindsight is good like that!
But…
I do believe this isn’t a fire and forget product.
a few months from now we will all have a better understanding.
Heck they might just offer a future expansion, for free, to all the ‘testers’ this time around- and if they did that a lot of goodwill will return to them…
assuming they fix their product, a lot of good will will return to them
At the end of the day - this product, now out of their hands; will prove the best basis for medieval walking simulation; and the sheer number already adopting it will ensure its’ success.
Mayhaps like Bethesda games we will get community made patches, or maybe Warhorse will do everything ANDbuild a great modding community.

Time is the magic ingredient missing from this recipe.
to me it tastes good now… but maybe I am not a connosoir of games. I have seen many RPGs build way worse, certainly at launch. Only the Japanese studios and games pre internet (consoles) did better… but those days are gone, and Jap studios/no one risks open world RPGs that takes year to create for a niche audience… its’ not commercially viable.
Good RPGs nowadays?few and very far between…

Family agrees we are happy with this product. even now, even pre 1.3 patch.

dex do you go on forum for every game your parents wont let you play

Most games are unfinished on release now. The real question is, why preorder, why buy on day one, and then complain about it? If that kind of thing bothers you, wait a day or two and it usually won’t take long for the complaints to roll in.

As for the people that did play the alhpa and beta, to them, this version is an improvement, and it keeps getting better with every patch. For those people, even with the bugs, they’re happy to play it now.

You need to decide what kind of player you are. This is a single player game. It’s not like you need to play it right away to find people to play with online. Or a grindfest that if you don’t start now, you’ll never catch up, or you’ll be noob playing against people that have been playing for weeks and mastered the game.

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Looks like someone got their sweet roll stolen today lol

yeah I used to be an adventurer like that once… but then I grew hair.

it is fair when we look at the industry as a whole…
games made by microsoft are the worst (on PC), and it is obvious what they are trying to do…
what worse is they generally only get worse over time (very intentionally).
I cannot even fire up Forza 3 horizon anymore as it went online only (after ten months in the wild),… sure they will say it is an accident; if anyone can communicate the fact with them!!
(they ban people from the forum, and no contact with any devs can be made unless through forums… etc a beautiful catch 22)

This game at least works and is improving.
It doesn’t work perfectly, … like a six hour on rails shooter can be polished to being on release (and even some of them get it wrong)… and spending way more than seven hours total time with this product, many games can find more errors.

The problem is when customers pick on the large open world game for essentially being large and open world.
you know what we will end up getting if the voice of the consumer has its’ way? (six hour on rail shooters that are mostly polished out the gate)…

The devs know their game launched to soon, and regret that fact deeply.
They are also commited to improving it so I have a lot of empathy and patience for them.

Time will tell… in the meantime lets aid them to make the product better by being a helpful responsible community for them to communicate with…

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Emotions got the better of me in my original post. It really “bugged” me (pun intended) to see the kind of fixes they’re working on . I mean, come on, they JUST added save/exit??? It’s literally an unfinished game. With a decently released game I would understand having to fix things like quests cannot complete properly, or balance issues, minor bugs, but this is just ridiculous.
Obviously I know it’s a highly rated game so eventually I will probably get it. I just don’t like that customers pay to be guinea pigs. We should get discounts based on the type of bugs present in the release. Btw it’s not just RPGs. Take any recent Battlefield release - they fix major bugs for months (not that I would ever expect more from $EA$). It’s the whole culture.

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I completely understand your frustrations man. I love this game more than any other rpg but I agree that it should’ve been in the oven longer. About the save and exit thing, it wasn’t really needed for this game. It got added only because of people whining so you can’t fault the devs. Other than that, I agree with, it’s just become a trend of greedy publishers pushing devs to their creative and career deaths through sketchy practices. It just can’t be helped

I have to agree with Whited, Im way past the age of falling for the hype train, but when you see something you’ve been waiting a while to come along, you take a risk.
And like most risks, this one is starting to bite me in the ass. In typical fashion, once the honeymoon tutorial stage is over and you get o the gameplay, you start seeing what the game is really about. Im going to stay positive for now because I can see the potential replay value but when I see devs release patches that fixes 2 things and break 4 more… I start to sweat.