I didn’t mean teleporting as in literally teleporting. I was talking about the NPC’s walking. They walk but when they are turning they move in a very stale sharp style.
Imagine a line for an npc to walk. If there are edges in the line the NPC won’t walk straight. The NPC will walk in a sort of teleport-like way. When the NPC’s turn in f.ex the beginning of Rattay… When they are walking towards the bridge. Instead of a smooth walk style. It just teleports sideways.