This sounds like a funny quest after WH introduced in Alpha 0.5 their crime system, but I´m not talking about the player(Henry), and scripted things.
Will NPCs have the „freedom of choice“ to make a crime?
In Realworld we don´t live in a kind of utopia. Everyday humans lie and steal (etc.).
WH said their NPC can decide if they go to fishing or into the pub.
The quest is, can the NPC decide to steal something (do a crime)???
For example, a peasant buys something from the merchant, but hasn´t enough money. Can he „borrow“ an apple?
Is this possible? Or is this a nightmare for the programmers? Would the (KCD)world start to be chaotic and unpredictable? And if the implemented crime system works against the NPCs? Would this be funny? 
What is easy to programm? I think stealing and brawl/fighting/killing.
What is hard? Lying!
Some suggestions?

