Witcher 3 will be delayed - http://thewitcher.com/news/view/906
Which again revived my fear that KC-D might get delayed as well - which was especially accented by my impression from the latest video-update.
Please do not take this post wrongly - I wish all the best to the hard-working team, I do not see myself as one of those ill-wishing/envious/hating members of (czech) gaming community (not sure about how to translate “zaprdeny” and also I have no insight (with exception of what I saw in those updates) into how the team is really progressing etc.
But with my experience from IT development (much smaller team, much smaller budget/business, very probably not so complex as FP-medieval-game, not gaming industry) I would see some warning signs.
E.g. if I would compare the testing time that my team needed for the testing of our SW and the times that are presumably needed for something much more complex - such as PC video game, I shiver…
Also e.g. tying all those components together (animations, story/quests, fighting system, side-systems - such as alchemy) when those are still not finalized is probably not a task for 2-3 weeks(?). And I expect that time will be running very fast during the next year, there is ONLY 12 months to deliver the game.
So - if you have experiences from gaming development - please let me know if you think whether there is enough time or not; from what I know and see, it will be a “hell” of Q3-Q4 in 2015 for the team.
p.s. I would generally not mind at all if the game would be eventually delayed, that’s not an issue for me - I just really want to know how it generally works in the gaming development