Player line 2 is the work around. Don’t know why, but I have fast travel encounters, stutter almost non existent, and features in the game such as pillory being in use in rattay.
The dropping polearm issue is still present but it doesn’t impact anything so the theory of that somehow messing with the gravity function in the game is bogus
Much to my amazement I’ll put it this way I don’t care if a new patches coming out I’m so scared of them screwing it up so I’m disconnecting the internet until I’ve played my feel and I’ve completed the story Mission and then I’ll consider taking the download but until then I’m not taking any chances I’ve got a function and game after 2 months of a broke game that’s how serious I am about this being a solution what I am a little bit upset with his with
Why didn’t War Horse come up with a workaround for poor performance I don’t get this I am relatively far in the game at this point and I’ve not it matter fact it’s it’s gotten better but now I’m just kind of upset like a player had to go and troubleshoot for weeks on end to find a solution instead of when there is a bug the devs posting a workaround I’m telling you player line 2 is literally a world difference between what I was experiencing I’m even down to the minor things such as features and immersion being in play
I’m posting this to help people out and save them from pulling their hair out if you have Xbox one I encourage you to open player line 2 and start on it.
Some things to be aware of I don’t know if the bug is still present but there was an issue with chess that have been open and Graves that have been dug and player Line 1 being empty and player line to from where the player has previously dug them up
What I did exactly to get the results that I did I deleted everything opened up player line one just to get access to player line 2
And I’ve been playing player line to ever since and I’ve had no bug missions nothing but a great game