Hey guys,
Quick bug report:
In the Homecoming quest line, if you decide to fight Zbyshek and he runs because you pulled out your sword (I love the “oh shit”), if you hit him as he starts to run away, he’ll slow down. If you hit him repeatedly, for some reason it gets to a point where he just runs into a barricade or some burnt wood that’s been piled up near the entrance, and just stays there. You can keep whacking him with the sword but he’ll just stand there, almost like he’s just grabbing a smoke (never dying because he is scripted to appear in the next cut scene with Runt and his gang), while Henry keeps leveling up his Main Level/Swords Skill/Agility/Strength and Vitality. I actually maxed out the before mentioned stats and skills just doing. Of course, I’m too much of a role-player to justify this sudden huge jump of Henry’s, so I reloaded. But it’s something you guys should take a look at. Maybe change his AI path finding or something.
Thanks for making such an AMAZING game!
-Volteau
Edit: Anddd just saw the bug report email!