How would people feel, say for a (Deeper) hardcore mode.
1- Ai don’t always kill you when they best you, robbed and left for dead.
For example you lose a fight with a bandit you see them say oh I like that helmet. you awake after being unconscious but battered and bruised finding you have been robbed of the helmet and some gold. A bandit says before a fight “I’m taking them Noble shoes” you fight harder because you know if you lose he is taking them. This basically gives another added incentive to weigh up if you want to fight or flight.
2- robbed as you sleep.
you wake from your sleep to find you’re being robbed at an inn. You can tackle and get your money back…if you are very tired you can not wake at all. (If you are making your living being a thief, you are More likely to be robbed, but also more likely to wake) these could be perks.
3- your horse inventory can be stolen.
You can wake to hear your horse rattled as someone trys to loot your saddlebags. Or if left your horse somewhere nearby as you shop you hear it outside , options to Give chase to them.
4-You can be poisoned by Ai be it food or their blades.
Deleted food one, pointed out below.
5- Bounty hunters. You can be chased, hunt and kill them before they kill you, pay them off.
6-Ai robbing other ai houses. Might be good when you have your own town to watch over.
7- Miller’s don’t just fence the stolen gear. They set you up with a buyer. That you have to meet. This can work out smooth. Other times they’ll try double cross. Other times they’ll rat you to guards. Basically it’s always a risk selling the stolen gear. You can gather intel on the buyer to find their intentions even do recon of the meet point, Or just be lazy and hope for the best.
8- having a stable that costs money, horses should die.
9-getting more diseases sickness,( not all the time but in a realistic manner) wounds need treatment after a good battle or they can become infected long therm. constantly out int he rain, would promote more need for the potions.