Alpha 0.3 Bug List

I remove the linen shirt but it still appears on Henry as if I never unequiped it.

(This bug is ignored as soon as I buy and equip the blue gambeson.)

Blacksmith holds the metal from the forge in his bare hand by the hot part, not the cold metal part.

When picking nettle, four of them disappear but I only receive one piece of it (Side of the tavern and front of barn near the forest)

Two people at the same place. In the hut, by alchemy. Old women and me…


Shadows at clothing



Abstract shirts (by “torching”)



At sunset and sunrise…
Everyone changes…


In the cutscenes Henrys brownjacket gets blue, like bailiffs.

game crashs after pick up spiders net (three of five times)
blacksmith sometimes hold the hot iron by conversation
fisherman rotates when you begin conversation and he is going to sit
you cannot report to bailiff Jerry’s confession
bailiff wife doesn’t have to speak with bailiff to he changes his mind (and after that he is just sitting)
antidote is not filling (effect)
flowers do not miss when Henry cut they (effect)
(game crashs when try gravity cheat and stuck in fence - to go to chest behind starting area)
the clothes from merchant doesn’t add the 6 charisma
by old crow try tutorial to second recipe, help tab doesn’t disappear
one time cannot report to shepherd complete sheep quest

configuration:
Intel i5-460M
ATI Mobility Radeon HD5650M
4 GB RAM
(acer laptop)
800x600, low, 18 - 25 FPS

This is not a bug, but when you pull the bow back with archery; the left arm becomes way too big! Its almost like you can look into Henry’s left shoulder. Maybe they can move the arm down a little? Or slim it a bit? Is it just me or does anyone else notice this? Oh, and chickens still walk through everything. And I too notice the sheep are crazy now!

It’s blue. I don’t think it’s a bug, just wrongful endorsement of a brown gambeson actually being blue.

Sorry, the picture says brown! Only in cutscenes blue.

Longgggg armmmmm!

@sully9088 Yes there is a long arm!

@scharz

That is the old charisma bug! It adds charisma, if you know the trick/bug

http://forum.kingdomcomerpg.com/uploads/default/11028/1348a5941106c6c0.jpg

@Anna

Let the job do… woman!!! :blush:

Update:

Blue or brown depends on: Shadows!!! Normally brown, but in shadows blue. Bug works at sunset and sunerise best…

1 Like

That gambeson looks more grey than brown, but whatever. The game is coming along well, so I could care less about the color of the clothing.

Metal however would be a different story.

If I’ve got both a bow and a torch equipted, and the bow is “1” while the torch is “2”, then pushing the “2” key while holding the torch will cause that Henry drop the torch instead just hide it.

Hope it makes sense :slight_smile:

One more torch bug.

Do the new minigame (lockpicking) in the night with torch. After the game the torch is dark.

1 Like

Wierd “patch” effect when an arrow hits a wall.

3 Likes

Here roof goes trough the wooden wall of next building.

2 Likes
  • Same as Wenceslaus, strange patches on walls when shooting arrows on
    it, the patch dissapear after few seconds.

  • 5 times game launched, 5 times game crashed. I’ll try to understand
    why, I feel like it is after shooting chickens… about 10 minutes
    of gameplay and then crash.

  • Also have the “I see inside me” issue.

lol the gambeson is black. i can’t believe people think it’s blue or brown.

2 Likes

Reminds me a story about a dress… troll launched

I do like that they added a new piece of clothing, but wouldn’t gloves/gauntlets made a little more sense? We can do archery, so bracers would be nice.

Plus, with all the gold we’re getting from herb picking, a few more items would have been nice. i.e. Boots, bracers, gauntlets, hat, helmet, arming cap, etc.

But hey, at least we still have 0.4 to look forward to. :smile: I hope there is at least one piece of armor in the shop, gauntlets at the least, a cuirass at the most (breastplate and backplate, sometimes with tassets all included in one piece of armor) And most likely 0.4 would have the blacksmithing minigame as it would make sense with the combat update and the idea to have some more items in the shop around a mercenary type character. If not, then why not some new boots/gloves? :grin:

Found two.
First is a graphics bug. This tree in the forest has the wrong trunk.

It is located here:

Went back and double checked it. Still wrong trunk.

Next, when I restart the game from the menu with a checkpoint placed on the map the checkpoint stays in the “New Game” and stops appearing on the hud compass even if you move the checkpoint. See the above pictures X on map no X on hud compass. I double checked this also.

3 Likes

None of the villagers closes the door at night and day

1 Like

I have noticed only doors inside the building get opened and closed and all doors leading in are always open unless its a door that locks.

They want to save the goodies for release. I too would like armor… and sword fighting, and an option to save, and an ability to sleep in a bed instead of fast forward time, and an ability to eat (and drink beer), and be able to pick up axes, and etc… :slight_smile:

Haha. :laughing: At least we’ve got the same ideas on that front.

1 Like