I could not play it yet unfortunately as I will only buy PC sometimes next year.
I have watched all videos on you tube though and I would like to give some humble feedback anyway
amazing visuals (even on all low settings), good lighting, sun/moon effects, night is finally accurately dark, forest looks amazing already and overall feel of the world is very good
current build seems to be running ok on most configurations (only one utuber reported crash when his CPU overheated :D).
I did not see any Inventory/quest log issues
nice music and enviromental sound textures (how about adding wind sound, like fizz of leaves in the forrest meybe)
I also liked that you implemented proper animations of picking up objects (same tech could be used even for pushing doors, opening crates etc. maybe…?)
GUI: compass/stamina bar does not need to be visible at all times (immersion breaker)
consider slowing down walking speed to some more natural value (unless it would get annoing)
add animation to climb over obstacels (not just jumping over it)
consider adding terrain effects (puddle splash when jumpig to water surfice and some degree of dirt movement effect when howing etc.)
some people want possibility to switch off motion blur when camera is moved quickly (I kind of like it)
I wonder how you go about kids - I would love to have them in the game (even if they have to be be immortal)
camera positioning in dialoges could use some improvement too
water seems to be displayded in weird colours on some configurations
I cannot say I am big fan of gui when choosing from dialoge options ( does it need to take half of the screen? )
many understanable NPCs glitches (flying or half way in the ground, walking thru walls. Animation triggered at wrong places etc.) And also floating objects
I know that all that is completely normal at this stage of the development and I am sure you are well aware of the job ahead.
Just wanted to thank you for excellent job done warhorse, keep up hard work! 
I am all hyped yet again
sincerely
Zikmund