One more torch bug
The arm and the torch animation is ghostlike; it goes through every wall.
One more torch bug
The arm and the torch animation is ghostlike; it goes through every wall.
You are not able to step into an open barrel (maybe with water). You are standing on it, like there is a cover.
The same on the big baskets.
But you are able to step into a fire without be hurt (like a fakir).
This isn´t really new, but a nice picture.
After I drop 2 Groschen (20 pieces with 0.1). It´s lost, can´t get the money back.
In the night (with torch) this water (puddle) looks more like ice.
It´s impossible to jump from the bridge on the left side (by the handrail). Try it.
Torch works in water
And burns forever (minimum 3 days).
If you want go down, try this.
Go to the shooting ranch. When the bow master arrives, he does 3 shoots on target. Stand in front of the target.
He doesn´t careâŚ
You are not dead. You stand up again.
To give back as you were given, start the quest with the bow master.
BUT the target is now the bow master.
Strike!! You have hit the BLUE for 1
He came up, and I think he is pissed off.
He doesn´t talk to me.
I thing he should give me the bow, for this shootâŚ
Some bugs with the bow or arrows.
In the game we have walls you can shoot through.
For example: Go into Jerrys house, in the kitchen. Shoot on the wooden outside wall.
The arrow fly through the wall. You can find it outside of the house.
I tested three kitchen. Everywere the same. Looks like the attribute of the walls aren´t correct (something like the torch indoor bug).
From outside you can´t shoot in the house. Look at the wall (texture bug).
When you have the bow equipped and ready, you can´t jump or open doors. With torch you can do this. For me it´s a bug. How it works with a sword??? Can´t you open a door with drawn weapon?
When you have equipped(in the inventory) the torch and the bow (+ arrows) and you get ready (press 1), you draw the bow.
When you unequip the bow and let the arrows equipped, you don´t draw the torch (when pressing 1).
The torch should have a own key, to solve this problem.
You have very long arms. Pick up the arrow!
Yes I got it!!!
I guess someone has repported this allready. But after you skip time some of the NPC can use a long time to get back to there jobs/daily routines. Like the shop guy after I skipd time he didnt get back to the bench with his store before 2-3PM.
Skip Time makes trouble:
The routing of the NPC failed. Fisherman
It breaks the daily routine and quests fail.
NPC get stuck.
Or completly lost. Happened with Marianne, Bow Master, Smith, Fisherman, Bailiff.
Maybe with every NPC with bigger routing/ daily routine⌠(Dosn´t happen with the herb women and Jerry. They dosn´t sleep and run long).
You can use Skip Time (mostly) save in the night (between 1 and 6 o´clock), the time the NPC´s sleep.
It happens, if you hit âNew gameâ twice.
I think it´s not the âNEW GAMEâ bug.
After I posted this I start every game completly new.
Two days later I had the Grey sky bug.
It should be a AMD Radeon Graphic Driver bug at VERY HIGH.
Normally I play at HIGH (there is no problem) after switching to VERY HIGH I have the problem
AMD (Radeon) 6950 2GB; Driver Omega 14.10
And when you switch to very high, do you quit the game completely and start it again as well?
I tested it again (for an exact answer).
Start KCD, Main menu.
I change from High(or Custom) to Very High( +Show FPS ON).
Start the game (first time)
Look around (make screeshots)
⌠and the sky is flickering
Exit the game
Start KCD, Main menu, NEW GAME (resolution is Very High)
and it works. No flickering.
Run five minutes around, it works.
When change the resolution to Very High you have to start KCD completly new.
Ok, thanks. Well, we are looking on it, so stay tuned ⌠(till the next update)
when I was trying to find the blacksmiths hammer I found the blacksmith and the bloke who fixes the fence behind the shop stuck together. I talked to the blacksmith and then they carried on with their business, but when they walked off I saw two signed hammers on the ground I picked them both up and got stuck myself not being able to move from that position at all. I didnât think to get pictures at the time but thought Iâd report it just in case.
Very very small Bug: While picking up some coal you are able to jump.
If you start the archery quest (standing with the bow between the 4 post) you can use skip time, but it dosn´t work (by design!). There shouldn´t be an option to do this.
Started at 18.00 for 4 hous, but the wheel dosn´t turn.
by design -->Look at the video with Dan. They are cheating with the time
Try the same at the alchemy
Skip time [T] doesn´t workâŚ
The two images in the upper right Hand corner are of apples on top of the two buildings outside Jerryâs throne.
In the Lower Right hand corner we have a patch of grass and other flora that are floating, the pictured dandelion is at crotch height.
Top lower left is an invisible something, after jumping on it and walking around it a few times I suspect it may be a log.
Lower left is a a floating tree, there are many in the area near the river bank. I would have marked the map with each location but its really difficult to pinpoint each individual tree.
@Anna, I donât know if it is a bug or not but I cant turn my head while running when using a game pad. I normally port my PS3 controller through MotionJoy, but I tested this with a 360 controller and got the same results.
It will work on occasion but its stiff and choppy.
Thanks, and you can´t turn your head back or just turn your head around?
Canât turn my head, when sprinting the right stick that controls the ability to free look stops functioning fully.
Sometimes it moves and it snaps my head around fast, or it wonât budge at all.
The daily routine and the routing needs some improvement.
For example, in the video is the smith (the other NPC have the same problem).
Look for the wood(he hacked) and the basket. Where he drops the woodâŚ
Things the NPC carry (like the basket, or in the house, the dishes) disappear before they came to a door. After the door opening the thing appear again.
The blacksmith (and the shepard and so on) are going through the barn(s) unnatural. Not beeline. They step to the (right) side, and make a curve everytime. I think it´s not the alcohol .