Alpha Performance Thread

Ok I see, I suspected that… Thanks a lot for the answer @Blacksmith !! Can I PM you for further questions?

My setup:
Hardware:
MB: GIGABYTE GA-Z87X-UD5H
CPU: Intel i7 4770K @ 3,5GHz
RAM: Corsair Vengence 16GB 1600MHz CL10 (2x8GB)
GPU: NVIDIA GeForce GTX 770 OC 2GB
HDD: WD BLACK 3.5" 1TB 7200RPM SATA/600 64MB
OS HDD: SANDISK ULTRA PLUS 2.5" 256GB SSD SATA/600 MLC

OS: Windows 8.1 Pro 64-bit

Settings: Very High
Draw distance: Max

WITH the ingame FPS measurement. i get an average of ~38FPS
In tight spaces it can drop to 24FPS.

Without the draw distance to max. I reckon i can do 50-60FPS

My Laptop:

DELL Inspiron N5010:

CPU: I3 M370@2,4GHz (2Core+HT)
Mem: 4Gb
GPU: AMD Mobility Radeon 5650
OS: Win7

Have to lower the resolution to… 640X480 and LOW :smiley:
For frames over 25.
But I have framedrops and sometime 0.1 fps only :disappointed_relieved:

To play the game with this handicap is really hard, archery specially.
The good thing, I found the resolution bug.

After playing on Laptop it´s wonderful to play on PC again. :wink:

SPEC

CPU : AMD Athlon II x4 645 3.10 GHz
GPU : ATI RADEON R9 270x
RAM : 8 Go
OS : Win 8.1
ARCH : x64
DD : Hitatchi sata III 7200 RPM

SETTINGS

Everything on LOW
Resolution : 1280x1024
Object, LOD and vegetation distance : Default

PERFS

Average : 34 fps
Min : 20 fps (rare)
Max : ~ 40 fps

CONCLUSION

So it runs smooth enought to have a nice playing experience, exept in rare occasions where fps go down to 24 and even sometimes 20 !

My DD sometimes is 100%, and I’ve seen my CPU once at 100%.
I think those are reasons of those average-poor perfs.

I will try with a SSD (and maybe a better proc :smiley:) and will share my experience again.

Specs:

Windows 7 64 bit
AMD FX-8350 @ 4ghz
MSI Radeon HD 7970 3gb
2TB HDD

Playable on very high (30-50 fps, averaging around…38 I think?) except for one spot in the woods by the alchemy shack (fps tanks to about 23). Vegetation draw distance was the big fps killer for me, as expected. I had to take it down a few notches. Noticed slight stuttering when making a 180 with the camera.

High settings are much better (35-60 fps, averaging around 44) again, spot in the woods by the alchemy shack was tanking my fps to around 23. Made a few 180s with the camera and didn’t notice any stuttering.

For the alpha is 4 GB enough. There is no difference between 4, 8 and 12 GB Ram. But if the map grows, you need more Ram!

I upgraded from 4 GB (1333) to 8 GB (1600). The speed makes the differenz, but it´s only about 3% performance winning.

After this I flashed my graphiccard form AMD 6950 to 6970 :smiley:.
Now I have around 10-15% more FPS.

SPECs of my “new” System:

SSD 256MB (Samsung 840)
8GB (1600) (Kingston Hyper)
Intel 2500K @ 4000
AMD 6970 (@950+1450+20%) :stuck_out_tongue_winking_eye:

I need more testing for an exact performance rating… :smiley:

So here are my results.

SYSTEM:

CPU: Intel Core I7 4790k @ 4,4 Ghz
GPU: Zotac Gtx 970 AMP Extreme 4GB @ 1495 Mhz
RAM: 8 GB G.Skill TridentX DDR3 RAM @ 2400 Mhz
OS: WIN 7
HDD: Hitachi 1TB

SETTINGS:

Everything maxed out
Draw distance maxed out
Resolution at 1920X1080

One weird thing i noticed is if im in a cutscene my GPU and my CPU’s temperature rises about 5-10 degrees. My GPU goes up to 68 degree and my CPU up too 72 degree.Outside of cutscenes my GPU is at 62 degree and my CPU at 61 degree. Pretty weird if u ask me.
Also the GPU Load is not everytime at 99% even when i dont have 60 FPS.
I can play the game at 35-60 Fps with these speccs.

My CPU-Usage also circles around at 35-45%.

i5 3570 at stock speed
8Gb ram
msi 970 3.5+GB
SSD

Ran at max setting 1440p DSR on a 1080p monitor
Rarely dropped below 30fps with LOD, Object detail and vegetation maxxed.

Couldn’t get stable 60fps @ 1080p with max settings

Intel® Core™ i3-4160 CPU @ 3.60GHz
AMD Radeon R7 200 Series 2 gb vram
8 GB RAM
Microsoft Windows 8 Professional Edition (build 9200), 64-bit

getting around 20-30 fps on lowest settings and 1920x1080 resolution
any ideas why? is my gpu or cpu bad?

i7 5820k
16gb Quad Channel
R9 290 VaporX

Im expecting a beautiful realm.

Intel® Core™ i7-4790 CPU @ 3.60GHz
GeForce GTX 970 4GB
16GB RAM
Windows 7 Home Premium

I can run Star Citizen/ Far Cry 4/ Shadow of Mordor… in ultra settings for a very smooth gaming experience, but in this game even at low quality i’m around 30-40fps (only if i look at the sky will i get 60fps). Worse than that, when i’m in Kolben Estate or the camp i run around 15fps (low quality) and around 10fps (high quality)…

Any idea why?

It may be due to the monitor or the resolution, monitor response time is also very important, QuadCore ore dual core?.

In addition, the game is still in the alpha version

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QuadCore.
I tried switching the resolution but didn’t help.

I noticed that when validating the game files on steam it says one file failed to validate and will be reacquired. Could it be that?

Its not your build, the alpha has not been fully optimized.This is discussed in a few videos with Dan. The cause for this is summarized by the Dev team below.

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8320 3.5Ghz
R9 290X
16GB RAM
HDD

‘Low’ preset + Distance sliders set at 50%.
1920x1080.

Both the GPU and CPU seems to be fairly stressed at least, not exactly psyched about the performance…

After latest updates the performance is much worse, does not matter if in Low or Very High, FPS stays around 30fps as you show in the images.

CPU: 2760QM @2.4GHz
GPU: 7970m 2GB stock
RAM: 8GB 1600MHz
SSD: 500GB 840 EVO

Laptop (if it wasn’t already evident :P).

720, medium quality, FS and windowed
25-30 fps, usually 28.

GPU temp at ~72C
CPU temp at 88-96C!!

Didn’t get loads, was too busy panicking about the temp of the cpu.

seems pretty cpu limited atm, will test on my desktops when I get the chance.

I don’t know if this is just me, but even on low I’m only getting around 7 FPS. Maybe it’s just my system.

My specs are:
Win 8.1, GeForce GT 630 and Intel HD Graphics 4600 with an I5-4430 CPU. I don’t know if my computer isn’t strong enough or maybe the game isn’t optimized enough (It’s probably my computer) but I max out at about 10 frames on low.

Hi i think your system is a bit to low.
The GT630 takes place on rank 138 in the graphiccard’s chartlist
It got the power of an Geforce 9800GT out of '08.

You need something that takes place arround the #35 (GTX 660ti), cause the game is pretty hardware-hungry :smiley:

On my System it runs on low/medium with about 20-30 fps.

I got a
AMD Phenom II X4 955BE
Geforce GTX560 TI
8GB DDR3 Ram
On Windows 7 64bit
1680x1050px

Hello @warhorse,
yesterday I fiddled with KC:Deliverance a little bit, latest 0.4 version.

Other things aside, I am concerned about the lack of resourse management your game has.
I know that it is still an early version, but nonetheless this forum is important for improving not only the gameplay, but also the requirements.

I will report my observations shortly. If someone doesn’t believe me, I can upload screenshots as well, but this can happen when I’m on my home PC 2-3 days from now.

My specs are:
Asrock asrock z77 extreme4 Motherboard
Intel i7 3770 CPU overclocked stable at 4.3 Mhz
Geil 8GB 2400 mhz RAM
GeForce GTX 760 Asus DirectII Cu 2GB overclocked stable to match the secondary card clocks.
GeForce GTX 760 Evga Superclocked 2GB working in SLI. I’ve thermal reasons of putting the faster card secondary, so don’t ask why I did it :smile:

As you can see, I have a very serious gaming rig and I’ve decent knowledge on how to squeeze every last bit of system power. Yet, playing Deliverance stroke me with some awkward facts:

  1. I started the game on “very high” settings, everything maxed out, 1920x1080. In the starting location FPS went about 25-50 frames in general, which is OK for gaming as far as my taste goes. But I experienced significant frame drops every few seconds which caused big (unplayable) lag. I thought that 2GB of video memory might not be enough for such large textures, so I figured out that the GPU memory might have a hard time on “very high”.

So I switched everything to “high” settings in-game and lowered the distance render by 30%. After a very LOOOOONG wait time for the game to readjust, I barely noticed any improvement at all.

  1. I checked the resourse usage on my system via many third party programs, such as CPU-Z, GPU-Z, Core Temp etc… as well as Windows resourse management. After merely 25-30 minutes of gaming my RAM usage was 99% and 86% of that amount was taken by Deliverance! This was like a punch to me, I played a huge amount of games over the years and never saw one which is soooo RAM demanding. Even Witcher 3 is alergic to RAM compared to Deliverance :open_mouth: I strongly believe that 8GB of RAM should be more than enough to play ANY modern PC game maxed out, at least at 1920x1080.

  2. The other issue is with the CPU usage. The same time Deliverance combine sucked 99% of my 8GB ultra fast gaming RAM, the i7 3770 was only at 28-30% load. Yes, the game actually took advantage of ONLY 1/3 of my CPU power at best! A comparison with other modern games (Wither 3, GTA 5) shows CPU usage that goes between 65-95%. I find this lack of processor usage disturbing, cause those additional 40-50% have the power to make the game fly.

  3. My last, but not least hardware concern. Deliverance fail to take advantage of my SLI configuration. This is understandable considering its early state and so on. To be honest, there are such a nonsense games (Batman recently) which doesn’t implement SLI at all and even perform worse with it enable. But SLI is very important in modern gaming and missing its benefits is a huge disappoint.

What I mean - in the same time my RAM is at 99% usage and my CPU is at 30% usage, the GPU load on my first ASUS video card is 97-99%. This is absolutely normal and most GPU are intended to be used at 100% load when gaming. But the GPU load on my second EVGA video card is only 4-5%, which means a lot of unused GPU potential. Practically renders the second card useless and SLI not working as it should. Again a comparison with abovementioned modern games shows they take advantage of 95%-100% of GPU power on BOTH cards simultaneously.

This is different for video memory usage. On “high” settings Deliverance consumed 2000+ MB out of my primary ASUS 2GB card and 1950+ MB out of my secondary EVGA card. Althought I am glad that both cards use their memory capacity, I find this maxed memory usage pretty hard considering the engine and I’m sure it caused the framedropping lag.
For comparison I can run GTA V maxed out (advanced graphics aside) and get a stable 40-70 FPS without frame drops with the similar amoung of video memory consumption.

These are my observations and concerns. Devs, I’m sure you will do your best to optimise the game and make full use of every possible system resourse. My post is not a criticism in any way, I just want to help making Kingdom Come better.

Thanks for reading and good luck!

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