I’ve watched all the gameplay that has been posted so far, and I do know that it is early for such a question; but will there be proper killmoves? Ryse is based off the same engine and has an array of truely bad-ass killmoves. I’m not saying that the combat should be easier by having combos leading up to this necessarily, but that the final blow triggers some sort of animation, like a decapitation or a limb being severed and the like.
This is probably something the modders will be all over once mod tools are released, but it’s something that I believe is such an important part of the combat that there should be a good diversity of them from the start. I mean, who doesnt enjoy a good decapitation?
Games like assassins creed or skyrim wouldnt be the same without a good old fashioned execution-move here and there.
Would also be cool to have some animations mid-combat, such as severing an arm of the enemy without him dieing straight away, but only crippling the enemy.