I think most people here just did what they normally do in RPGs…
I don’t commit to the main quest almost exclusively. However if I did, the game would have been much more difficult but that’s not how I play RPGs.
I explored the world, ran into bandits, killed bandits, dueled knights, did side quests, got gold and got better gear. I played the game doing that for about 15 hours. Once I went back to the main quest I was destroying everything - I don’t think it was meant to be this easy. But there are a lot of factors here that make the game too easy.
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Leveling is too fast and allows you to snowball the game
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AI is REALLY bad.
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Once you have 10+ Strength combined with Heavy Swing, Brute, and something like Savage nobody can block your attacks anymore unless they do a perfect block. Your damage is so high it exceeds their defense stat and they are staggered and take damage almost every time. I think enemies may need to scale, especially more “elite” enemies.
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Armor is meaningless. Full plate warriors can still die in 2 Longsword attacks. That isn’t challenging, nor is it realistic.
Unless you go into agility and take the fast striking perk, I don’t see anymore mid-late game executing combos much and definitely not the more advanced techniques you learn way later on that require 4 or more strikes because everything dies so fast. This to me is a HUGE BUMMER. I don’t think this was intended on Warhorses behalf.
It’s actually SO EASY that I am making a new “combat” character and deliberately taking perks that negatively impact strength, warfare, and sword just so I can’t kill as fast. Now if I manage to get snowbally by deliberately building my character as a “talker diplomat” but still destroy everything that’s how you know that this game is still flawed and it’s RPG mechanics aren’t what they need to be.
But don’t get me wrong, I love this game it just needs performance tweaks, and game play polishing and very badly needs balancing.