In the early versions and after you got some XP, it was possible to slaughter multiple NPCs in one bout without tremendous difficulty. A number of players said combat was (way) too easy and the perks needed to be nerfed.
For me, the difficulty in 1.5 is appropriate. Might even be spot on. Got impatient in last session. Paid for it. Still don’t like the strength of the ‘magnetism’ when target lock is engaged but otherwise feel there’s really good balance in KCD’s combat system
What are your thoughts now? Agree? Disagree?