A few thoughts/requests.
CUTSCENES:
I hope that there will be no pre-rendered cutscenes in the game as 1. They will not match your character (clothing, appearance, weapon used etc.) and 2. Even at 1080p videos aren’t crisp on larger higher definition screens. I’m running a 30 inch screen @ 2560x1600 at the moment, by the end of 2015 I may well be using a 45-50 inch 4K TV as my primary PC display (for work also) and jumping from a pixel-perfect 4K to a mushy 1080p would be less than ideal.
I’m a huge fan of the first person viewpoint and am very glad to hear that Dan also shares this opinion. For me it is much better than third person from an immersion perspective. My personal view is that games (such as this) should not have any cutscenes at all and rather remain entirely first person throughout, telling the story instead through scripted events such as Half-Life and it’s sequel. Given Dan’s take that the player should never be able to break form first person when playing the game, why then have cutscenes in third person? If I concede that it’s easier to tell a complex story through cutscenes rather than scripted events wouldn’t it better to retain the first person perspective during the cutscenes also?
CHARACTER CUSTOMISATION:
I understand that we will be playing as the character of the blacksmith’s son (Henry?). Given that the character creation tools seem so powerful, what’s the reasoning behind not letting us customise his appearance before beginning the game and to a greater degree than just hairstyles? He will still be a man, and his name can’t be changed (due to recorded dialogue), but assuming the cutscenes aren’t pre-rendered why not let us change his face etc.? The reason I ask this is that it seems to break nothing at all in terms of the story and plausibility of the game world, but for people like myself who prefer to role-play as themselves in another world rather than as someone else in another world it’s an easy way of increasing the immersion/tie between the character and the player.
HUD:
I really hope that we’ll be able to fully configure the HUD in the final version. I like to play with as minimal a HUD as possible as I find it far more immersive. I cringe at the sight of the very large compass indicator in the recent videos for e.g. To me their inclusion in this way goes against the ‘first person = maximum immersion’ mentality. Whilst some HUD elements are essential, it’s amazing what you can get away with turning off (try archery in Skyrim without a crosshair for a MUCH more rewarding and realistic experience for e.g. - give it a bit of time and you’ll see what I mean). I hope we’ll have a lot of options here in the final game, particularly regarding scale, translucency and contextual activation. Again, Skyrim has many great mods which I’d hate to play the game without.
Also, I don’t feel that the HUD itself needs to have a fitting medieval theme. Though I like this in the inventory screen, I think simplicity and subtlety should be of primary importance here - The more you can forget the HUD is there at all the better and sometimes it’s actually more fun/better for gameplay without it anyway (see Skyrim archery - Think of it in the same way as the ‘racing line’ in racing games, i.e. a training hint you’ll eventually want to turn off).
A few simple dots, lines, numbers and clean text when needed to convey info on a contextual basis are to me far more immersive than an encrusted, though ‘in style,’ large, opaque box floating in front of my face. Having no HUD at all ever (for a game designed with HUD in mind) isn’t a good option either though, for there are some elements that you do need to know, so just having a ‘play with no HUD’ option doesn’t cut it either.
One final note about the HUD graphics - Please master them in high resolution. Mafia 2’s were a little on the blurry side when playing on a big high def. screen and as I say this will only get worse in the future.
(FYI - I don’t mean any of these suggestions to come off as demanding in the slightest - Warhorse should make the game exactly as they see fit - These are just my thoughts on various matters ;))