What is Kingdom Come: Deliverance?
First person story-driven open-world medieval realistic RPG that takes you in an adventure in Bohemia in summer 1403.
What character can you play?
You can only play as Henry, young Czech man, the son of a blacksmith. You start in your hometown of Silver Skalitz (Stříbrná Skalice) which is situated in Bohemia. Henry is predefined and can not be customized.
No classes or roles
Based on what you do, you become knight, thief or bard. Your character develops his skills in the way you use them.
When is release planned?
13th Februrary 2018. It was first expected to be released in 2015. Announcement was on 9th June 2017.
PC (Steam and www.kingdomcomerpg.com) with support from Deep Silver. Steam achievements are planned.
PS4 (by Sony).
Xbox (by Microsoft).
Later maybe on Mac and Linux.
English is the only available dubbing option finished. There will be subtitles for English, French, Italian, German and Spanish. They plan to add voiceovers for stated languages and also Polish, Russian and Czech.
How to play?
Warhorse Studios currently offer beta version (early access) for PC only released on 9 March 2016, which will not be updated. Those who buy Digital Edition will get access to full game when released and Beta (only PC) as well.
Game had been optimized for better performance since Beta. Planned FPS on High video settings for Consoles is above 30, for PC 60. 60 FPS have been achieved already.
Official minimum requirements
CPU Intel Core i5-2500K 3.3GHz
CPU AMD Phenom II X4 940 3GHz
Direct X 11 capable GPU
GPU Nvidia GeForce GTX 660
GPU AMD Radeon HD 7870
RAM 6 GB 2GB Video Memory
HDD 30 GB
OS 64-bit Windows 7 or 64-bit Windows 8 (8.1)
Official recommended requirements
CPU Intel Core i7 3770 3.4 GHz
CPU AMD FX-8350 4 GHz
GPU Nvidia GeForce GTX 1060 6GHz
GPU AMD Radeon RX 580 4 GHz
RAM 8 GB 4GB Video Memory
Approximate gameplay time is 30 hours (Act I) for the main quests. Originally, game was planned to be made into 3 seperate Acts. Deliverance consists of Act I and part of Act II. Approximate gameplay time for all quests is 100 hours.
Act III is planned to be made in 9 months after release of Kingdom Come: Deliverance and released as a standalone game. Approximate gameplay time of all 3 Acts together is 70 hours.
The 62 years old king Charles IV. (Karel IV.) of Bohemia died and his 17 years old son Wenceslaus (Václav IV.) has been new king since 1378. Until father's death, Wenceslaus was safekeeping his younger step brother John (Jan) in Royal court. John then took his residence in Görlitz.
Wenceslaus chose John of Jenstejn as his highest chancellor in 1379. In 1380, there was a huge plague epidemic in Bohemia. In 1385, king consigned brother John administration of Brandenburg. In 1389, pogroms in Prague which led to burning of the Jewish quarter.
Chancellor John complained about king's leadership. King tortured to death one of chancellor's men in 1393. This escalated a conflict between French aristocrats united with Moravian margrave Jobst (Jošt), Wenceslaus' cousin. Together, they attacked the king in 1394 and arrested him nearby Beroun.
King's brother John marched with army to rescue him but in the meantime aristocrats escaped and took Wenceslaus to custody to castle Wildberg. In Prague, John chosen new royal treasurer and aldermen. Afterwards, he started a military campaign in Southern Bohemia but was forced to negotiate about releasing his brother in exchange for himself. Instead he gave the capturers of king castles Krivoklat, Karlstejn, Zebrak, Zvikov and silver mines in Kutna Hora.
After king was released John fell into his disgrace for changing the staff in Prague and debts created for holding a huge army. The king took off his bailiwick in January 1396. John unable to pay his debts resorted to Neuzelle Abbey where he died a month later, probably poisoned.
In 1397, king received more complaints about his rule. John of Jenstejn lost his political influence as all his properties were taken away from him. In 1400, he died in Basilica of Saint Praxedes, probably murdered. King was deposed from Roman throne. Wenceslaus did not agree with deposition.
King Sigismund (Zsigmond) of Hungary, brother of John and half brother of Wenceslaus, kidnapped the king in 1402. Cumans, Hungarian speaking tribe living in nowadays Hungary territory for about 200 years, are invading Bohemia. They unite with some bandit groups and hide in the forests and prepare to besiege the Bohemian castles.
Map is covering 16 square kilometres in Act I. In-game currency is Groschen (Groše). In-game weight is Pound (Libra).
Possible Downloadable Content
There was female character promised during Kickstarter but later was cancelled. It may appear as DLC. Woman character DLC should add a line of quests in the beginning of the game. A woman will rescue Henry.
They also worked on dog companion (Alant breed: extinct) which did not get proper combat animation. However, dogs will be present in basic game.
They had blacksmithing mini-game and also skill ready but was taken out due to unpleasant result and can be expected probably in DLC.
You have 6 basic melee directional moves. Stab, (STAR) slash from top, slash from top left & right, slash from bottom left & right.
Depending on which part of armour you hit, thus you will cause damage to armour, decrease opponent stamina, decrease health and cause bleeding which leads to slow death. Enemies have morale, so for example he is bleeding, he can run away in time to save his life.
When you are hit in combat, first you will lose stamina which can be used for blocking, attacking and running, then if you are badly armoured or hit in the weak-point, you lose your health and die.
You can kill target instantly (silently) with dagger which otherwise does not work as proper weapon, so I am unsure if it is actually possible to fight even if you are disadvantaged by it.
Your weapons will collide with objects around you and, of course, enemy weapon as well. You can possibly disarm your opponent, not confirmed.
You will be able to equip 3 types of weapons: slash, pierce and blunt.
Dagger (only stealth weapon), short sword, long sword, sabre, axe, mace, hammer, polearm, halberd, spike, bow, shield. No crossbow though.
You can pull enemy from horseback with polearm. You can fight one handed and two handed weapons. One handers are set to main hand slot, two handed occupy also off hand, thus including shield and torch.
You can sharpen your sword with sharpening stone wheel or pay blacksmith to do it himself and he can also repair your broken armour. You should wash your clothes and weapons off blood and dirt, no additional info on this.
Armour determines how much stamina you drain while fighting and also affects the effectiveness of different weapon types.
Plate armour is strong against slashing, worse against blunt attacks.
Chainmail is weak against stabbing, a little better against blunt attacks.
Gambeson is weak against stabbing, a little better against slashing.
Brigandine is something between plate armour and chainmail. Weak against blunt attacks, a little better against stabbing.
Lamellar armour is weak against stabbing.
Strength, agility, vitality, speech, charisma, visibility, conspicuosness, noise, speed.
Health, stamina, rest, food.
You will have to eat and sleep to survive. Your food can spoil. If you are not sleeping enough, your screen will be blurry and there will be closing eyes animation).
You will be able to hone various skills: fencing (special moves and combos), defense (no additional info), hunting (no additional info), mining (no additional info), fishing (no additional info), lock-pickiping (chests and doors), stealth (infiltrate enemy lines), alchemy (poisons, antidotes, potions, brewing beer), herbalism (knowledge of flowers), horse riding (no additional info).
Minigames are skill based.
Dice - Game is called Farkle. You can play for money or without it. You throw Dice which have 6 sides.
Dot 1 gives you 100 points, 5 give you 50 points, three of a kind give you the number times 100 points, except for three 1s which give you 1000 points, for example 3x Threes give you 300 points. Every futher die after gives you double, for example 4x Threes give you 600 points, 6x Threes give you 2400 points.
You must score each turn 1 or 5 or three of a kind and select at least one die, if you want to continue rolling another round. But you can decide whether you throw or not. If you decide to stop, you will get all the accumulated points, if you fail to get a point in another round, you lose the points you stroke in a row.
If you score in all rounds in a row with your dice, you will get chance to throw with all dice at once again with the same rules applied as before. If you fail to score in another round, you lose all points in a row..
Your goal is to get more points than your opponent.
Bonus: you can find or buy cheating dice later on in-game which will give you advantage in playing it. For example you will have only Ones or Fives in there.
Alchemy - using gathered herbs with help of recepy in book. You also use time and heat for the making.
Sharpening weapon -.using wheel and pedal, you either sharpen it right by turning the weapon towards rotating wheel or damage it and decrease its damage and durability.
You have 20 slots available for equipment. 16 for clothes, 4 for weapons.
Legs (4): padding, hose, footwear...
Head (4): helmet, cap, coif, necklace.
Body (6): hood, chest armour, shirt, tabard, gauntlets, arm armour.
Hands (6): arrows, bow, main hand, off hand +2 rings increase your social status.
Your character has limited inventory set by weight. Time does not pause while you are in inventory.
You can ride a horse which has its own inventory and stats. It can automatically ride forward on the road. Horseback archery was unofficially confirmed.
Horse can deal charge damage (like in Mount & Blade). If it is heavy and fast, it does more damage.
Horse stats: agility, vitality, courage, charisma, visibility, noise, speed.
Animals are available. Dog (not companion), chicken, sheep, horses, pigs, cows, rabbits, boars, deers, bears, butterflies and birds. No fish and cats though.
Animals could deal charge damage to you. The same as in example with horse.
You can lock-pick chests and doors, pick pockets. Doors could look different depending on their difficulty to unlock. If you enter forbidden room (example bedroom), an inhabitant may follow you there or send you away.
Crime system was not working well during beta but they plan to add it to final game. Whenever you steal or kill someone, and there will be witness, or the person you attack will flee, he or she may run for local guards or inspector whom you may pay a fine or talk your way out, or be taken to local prison. There is reputation system which is determined by your deeds to local people. You can bribe guards, inspectors and merchants. You can haggle prices (bribing). You can not customize your character appearance. You can customize your stealth, impression and intimidation bonus with clothes. You can drag dead bodies.
Positive - succeding in quests.
Negative - killing and stealing.
Seperate for villagers and soldiers.
Q: Body animations and lip synchronization.
A: We are working on it. It is in optimization stage and is done as the last thing.
A: We are thinking about it. There will be stuff that did not make into final game on time.
Q: Stealth mechanics.
A: Visibility and noise affect stealth. If it is dark, visibiility is lower. If you wear shiny armour, it is higher.
Q: Does night (time) affect the game any other way than in the crime system (stealth)?
A: Daily cycles. People go sleep during night. People move from places to places. Your food gets rotten.
Q: Are you making demo version of the game?
Q: Do you have to eat to survive?
A: Yes. If you eat a lot, you will get slower. If you eat little, you get dizzy. You can not eat during combat.
Q: Are there any extinct animals in the game?
Q: Helmet visor.
A: We are working on it so you can press a button to open and close it during combat.
Horse races, armed and unarmed tournaments are ready together with betting with Groschen.
You can save as much as you have savour (alcohol) which will make you drunk if used often, otherwise there are certain auto save points (example starting main line quest).
You can track the quest directions and quest givers on map symbolized by stars.
There are random encounters.
There are few invincible main characters.
While waiting or sleeping, all characters do their stuff so it does take time to process it.
They added fast travel between locations.
Blood is realistic. Bleeding or wounded opponent will signalize that he is hurt.
Hair growth is work in progress.
3 and half hours of cut-scenes (some may be optional, alternative depending on your actions).
Cut-scenes consist of about 60 actors. Cinematic director Martin Klekner. Creative director Daniel Vávra. Voiceover director John Comer.
There are about 1800 unique NPCs planned.
Game trailer shows us many features game will offer to players. It has 2 minutes.
It is rated PEGI 16.
1st picture, 3 men, one is Henry's father, the blacksmith.
2nd picture, the same man holding the sword with soldier on his side saying: The sword such as this will bring honor to his bearer.
3rd picture, close look at the sword and soldiers at the background, another man holding the sword saying: This is nice work. It's new, isn't it?
4th picture, Henry listening to his father: You know trouble with an adventurours life, son? It can end before it gets started.
5th picture, Henry unconscious, two men, one woman which is possibly girlfriend (see later), with Henry's father saying: I might teach you how to handle a sword, and then someone will shoot you with a crossbow.
6th picture, 3 lying bodies, 5 soldiers, Henry lying, soldier with the sword comes closer to Henry saying: Now. For the maiden bloodletting. Surely, your father never would've imagined it would be your blood. Such miserable luck, to die by the sword you helped forge.
7th picture, man hammering the wooden cross used for graves, bells ringing at the background.
8th picture, man hitting the sounding bells.
9th picture, soldier carrying Henry's body to cart and two men with the woman at his side, Henry saying: Sometimes I ask myself what, what it all means. Why does God allow such things to happen. All this slaughter and revenge. Over and over.
10th picture, wide line of banners at the back of the field.
11th picture, gray haired man asking Henry: Tell me, boy, who are you? What in hell's name happened? Henry answering: I've come from Skalitz. They've burned it to the ground. They slaughtered everyone.
12th picture, Henry looking at Skalitz, streets filled with people and something burning.
13th picture, bald man with soldiers and Henry's father lying at the background. Gray haired man saying: Who burned it to the ground? Henry: That's him. That's the bastard who led the attack on Skalitz and killed my parents.
14th picture, gray haired man taking Henry from the ground.
15th picture, castle Talmberg, gray haired man leaving it on a horse, saying: I'm sure we're all agreed that all this unrest must come to an end.
16th picture, few horsemen heading to a church, golden clothed young guy saying to Henry: I finally have the feeling we are doing something worthwhile. We're helping to save the king. Henry answering: Instead of helping his drunken majesty, I'd rather find that whoreson who murdered my parents.
17th picture, view at bald guy and his army. Henry saying: Get the sword back from him.
18th picture, another bald guy who was supposed to kill Henry at the beginning of the trailer fighting Henry who is saying: And skewer him with it.
19th picture, Henry chased by two 3 horsemen shooting arrows at him.
20th picture, woman from the beginning of trailer inviting Henry for dance.
21th picture, men hand wrestling.
22th picture, Henry and soldiers in plates. (Dan Vavra at the background?)
23th picture, archers defending the castle walls.
24th picture, (Dan Vavra again?). Old man yelling command to shoot trebuchet.
25th picture, shot from trebuchet flowing towards Talmberg castle, hits its walls.
26th picture, shielded soldiers fighting each other.
27th picture, a man saying: We have to put a stop to this senseless war.
28th picture, 6 men in the front with soldiers at background, from left, Henry, the gray haired man, another gray haired man, man from the beginning of trailer, (Dan Vavra?), another commander.
29th picture, Henry in armour waving to people around him.
30th picture, release date: 13th February 2018.
I will try to find out the names of these commanders, as they may be the real life legends of that time.