GTX 1080Ti (390.77 WHQL Driver), i7 7700k @4.6Ghz, 16GB 3200Mhz DDR4 RAM, SSD. 1440p Performance unacceptable. Framerate drops in the 30-40s. Immersion breaking NPC, Object, Textures pop in at max settings, brief load before conversations, Microstuttering

i7 7700k @4.8Ghz
STRIX OC’d 1080 ti
16GB DDR4 3200Mhz
Installed on SSD

1440p, very high preset, can maintain 60+ FPS

But 60 FPS sucks, I prefer 100 FPS. So I turned down shader and shadows to medium, everything else at very high, and I can maintain 100Fps.

Not much of a difference between very high and ultra high in terms of graphics quality. Anyway, the game isn’t that unoptimized but it definitely could use work. I know the devs are working on it.

I get 60+fps too, but the random drops are what we are talking about here. The game is full of areas where brief microstutters happen. The fps jumps up and down. This is enough to disrupt the whole experience for someone like me who is used to butter smooth stutterfree gameplay on every single game out there at max settings.

A perfect example is in Rattay when you sprint from the bathhouse towards the stream of water. I am able to produce a microstutter there every single time. A lot of people here ignore these microstutters and claim 60fps+ solid. That is NOT 60+fps solid.

PCGamer and JokerProductions have all pointed out those sudden jumps regardless of setting.

i know this is not what you want to hear, i have an 1080 too. but the simple truth of the matter is, this ain’t no skimrimjob with mud textures and 2 light source max, and a urine filter standing in for post processing. you are never going to run this game butter smooth the whole way through on anything above high setting for the most intensive options like shadow, lighting, and texture. witcher 3 had the same issue with their ultra setting, people with top end hardware were mad they couldn’t run it at conssitent 60+ fps and that’s just the way things are for large scale npc routine rich open world games that also have next gen graphics.

1080Ti*.

I have a heavily modded Witcher 3, far beyond vanilla Ultra and play at 60 fps+ 90% of the time at 1440p no problem. This game unmodded at 1440p with inferior visuals meanwhile has microstutter/random sudden fps drop problems.

60+fps constant is not the issue here. In fact i can tolerate 50 fps constant no problem. it’s the random drops and microstutters that happen in the most odd places that kill it for people at the moment.

It goes like this at the moment: 72 fps, then stutter drop to 65, back up, after 4 minutes, stutter again, 15 minutes smooth, then drop again.

“I am sorry mate but you do realise its a 1080 Ti we are talking about here right? A high end card that costs considerably more than the lesser tier cards and blows them out of the water effortlessly in virtually every other game than this unoptimised mess out there.”

I feel embarrassed to share the same card as you. You really just need to tone it down and work on your attitude and you’d get a much better response from people.

I have a 1080ti with 16gb of ram, and an i7 6700k, running at 4k with a gsync. Game often sticks to the 60limit except in big battles and towns where it’s 40s and every so often upper 30s. Mostly out and about it’s 50-60, but this isn’t a very twitchy game so i barely notice it.

I don’t really know what performance I should be expecting.

EDIT - I got a nice boost from lowering water level all the way down. Even when I was no where near water.

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Hello Duke;
I made this account just for you
So I ve got 3440x1440 Panel 2088 mhz Strix 1080ti and 4.7ghz 6700K and 3000mhz 16GB Ram.
I ve got the all issues you are having, I tried Refund 2 times from steam but they didnt accept.This game is not even initial release build.Scam devs, all texture draw problems joke fps,render problem and they DIDNT MENTION performance fix in their recent update WTF WARHORSE ???.
Also PLEB people keep in mind that there are NIGHT/DAY difference at ultrahigh and rest.
I think the problem is Triple Buffer + Forced AA, but you say its FXAA and it is not demanding at all,i thought it was forced 4x MSAA so i really dont know what cause this IDIOTIC performance.
people who complain ““i got stable fps”” YEAH WE GOT 200FPS + in 1080p too. But who plays in 1080p… in 2018 ??
The max fps i got is 70 in talmberg and worst is 28 in grocery store. ( everything is cracked to max)
I think i ve been scammed by this game.
edit: There was a dude claming gtx 980 is like 1080 ti in real time performance muhahha dude you made my day. What are you smoking ? 1080ti is like 4x times performance to a gtx 980

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Lol WTF haha, Medium, Low settings, 30% draw Distance? What kind of peasant rubbish is that article? Even the consoles are using higher settings :grin:

I might as well stop playing video games altogether if I have to lower settings to Low-Medium, especially on a 1080 Ti. Of course you will see a massive boost in FPS at those settings since I am already at 70 fps more or less at Ultra High with some settings at High but with microstutters and shitty drops. but at the same time the game will look like vomit

Sad you didn’t read Close … :frowning:

Hello, I use a MSI GTX1060 GAMING X 6 GB video card with 6GB of video
memory, but when I access the game console, it says (about) 1956MB of
VRAM (but I have 6GB). How can i fix this? Does this bug affect
performance? (Other specs: i5-6500, 16GB RAM DDR4 3 GHz - detected
correct) - it is playable on low setting ( in towns at night only 25 fps)…

Strange, I also have a 1080Ti and I get 60+ fps everywhere on Ultra at 1440p. Only difference is that I’ve a i7-8700K at 5GHz and the 1080Ti is a bit overclocked. So yeah it’s not the highest optimization I’ve seen, but it runs pretty good !

Here is the digital foundry review, it only covers consoles but it point out some performance issues : https://www.youtube.com/watch?time_continue=4&v=DyVU82BOYWI

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I get 60+ fps on Ultra too in fact many times it is even at 70 FPS…

Its the MICROSTUTTERS and DROPS that we are talking about here. They disrupt gameplay. They occur on every setup out there. PCGamer and Jokerproductions among others have all reported this with frametime capture software. Just because you see 60 fps most opf the times does not mean its rock solid 60+ fps. Frequent dips at specific locations means its poorly optimised. Also 7700k at 4.6Ghz to an 8700k at 5ghz performance difference is incremental at best. My 1080 Ti is overclocked too. I tested with or without overclock, does not change anything.

Thank you, your settings are way better than Geforce Experience.

I have made a thread on Nvidia Geforce forum guys:

https://forums.geforce.com/default/topic/1038009/geforce-drivers/kingdom-come-deliverance-performance-issues-affecting-gtx-1070-1080-1080ti/

Those of you with 1070, 1080 and 1080 Tis who are having performance issues, it would help to post there as well. It is starting to look like this might be a driver issue. Just heard from @Maximus that he is having absolutely no issues whatsoever on his 980 ti at ultra, 1440p.

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It’s official guys:

1080 Ti got screwed bigtime with shoddy driver.

This is Digital Foundry’s PC Framerate test using 1080 Ti at 1080p, Ultra with some settings lowered:

He pretty much confirmed every single issue reported here and the settings he suggests lowering are the usual suspects. Draw distance also loads the CPU and the higher it is, the more microstutter! He reports drops to even 30s in cities. The performance he was seeing at a measly 1080p on a 1080 Ti was painful to watch.

He praised the visuals and performance on PC when compared to the consoles (Which my goodness looks like absolute stinking last gen crap LOOOOL) but the performance is bad and needs some patching asap.

The amount of pop in you see in the video is exactly the same pop in I see so now I know for sure the problem is not on my end. He confirms it is still problematic on PC though not as gross as on the consoles which looks like it has the lowest draw distance ever like MORROWIND lol.

Tom’s Final words “Running at 1080p even on this 1080Ti, it’s difficult to hold 60 FPS at all, especially in cities where you get drops to 35 FPS”

Those of you on 980 and 980 Tis claiming rock solid 60 fps on Ultra settings everywhere in the game, just Wow, i am jealous :frowning:

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Try a driver rollback and let us know how it goes.

I have a gtx 1080 and get around 70 fps on very high settings at 1440p and around 20 fps in towns with lots of NPCs. I have heard that the ultra preset is for future hardware and will not run well on any current hardware.

A 1080Ti, i7 7700k user here. I can confirm that framerate drops to ~25 in Rattay on absolutely max settings. Once outside the city, it stays beyond 50 FPS, but that is still really low for 1440p. Graphics are no better than Witcher’s which easily holds 90+ FPS at 1440p on absolute max settings.

Is this an nVidia issue then?

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For the moment it seems to be a combination of uncomplete optimisation of the game IA calculations (in town and places with many NPCs) that is causing 100% CPU usage, and maybe an uncomplete Nvidia driver optimisation as the game seems to run better on AMD cards regarding Digital Foundry results. It’s obiously way more complex but I think it’s a fine global description of what’s happening right now.

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