This’s when the developers have mind to make logical consequences for your doings in game world. That’s why i liked to play in Arx Fatalis too much and that’s why i would be glad to spent many hundred hours in KC:D. It’s just interesting to replay the game and search everything there. Not many games even today have something like that.
P.S But, tbh, it would be ultra illogical for Henry not to die in prison, when the timing for Cuman’s attack in the same time, when he getting there. + I liked, when you attack the guard he’s not attacking you instantly, he’s giving you a chance to stop it and reconsider your idea of attacking him(And i’ve got and interesting thought about that thing, cus maybe some guards are giving you a chance to stop, but some might not give you that chance ) .