the initial tutorials showed the basics of combat. fine.
so, one just needs to use those skills, ‘git gud’ and lvl up…
even a beggar in wet toilet paper is an insurmountable enemy. the initial tutorial talked about chaining strikes, evading, parrying etc.
in real combat in the game…stuff just randomly happens. henry doesnt do anything, or if i even try to strike every piss soaked wet paper bag of a scummy beggar in 100% of the few caes where henry actually can be arsed to even attempt to strike, NOPES my attack instantly and goes on a multi second rampage mopping the floor with henry.
If i attempt any parade/block, it’s just the starting point for any wet turd to go on a multi second rampage mopping the floor with henrys spaghettified entrails.
It doesn’t feel AT ALL, as if there is something one might just need to train as a player to improve. Nor really henry improving. It really feels totally random.
Maybe train with captain bernard.
Yay, light training with wooden…
…multidecond animation loops of Bernard mopping the floor with henries sliced and diced innards.
What is the point of informing the player of the existence of “chaining strikes” or “parries”, when it isn’t good for anything?
If henry takes a sword and swings it at a whithering thistle, I am 905 sure, he’ll be brutally beaten into a pulp by the weeds and left to die in a puddle of his own vomit.
Use it to lvl. up!!!
If I use it, I insta-die.
Then train with Cpt. bernard!!!
Costs a shitton of money and only workd via “training dialogue” which locks itself with level requirements immediately
then kill things with fencing!!!
looking at a grasshoper with sword in hand is insta death, how am I supposed to kill anything in this ga…
THEN KILL THINGS!!!
HOW; YOU RETARDED MONKEY TURD?!?!?!
GIT GUD!
I don’t know what numpty douchebag gamer SOB you are or where you live…but I will find you, I will bring a sword, and I will chop you up!!!
AARRRGHGHGH!!!