I really don't get the combat

the initial tutorials showed the basics of combat. fine.

so, one just needs to use those skills, ‘git gud’ and lvl up…

even a beggar in wet toilet paper is an insurmountable enemy. the initial tutorial talked about chaining strikes, evading, parrying etc.

in real combat in the game…stuff just randomly happens. henry doesnt do anything, or if i even try to strike every piss soaked wet paper bag of a scummy beggar in 100% of the few caes where henry actually can be arsed to even attempt to strike, NOPES my attack instantly and goes on a multi second rampage mopping the floor with henry.
If i attempt any parade/block, it’s just the starting point for any wet turd to go on a multi second rampage mopping the floor with henrys spaghettified entrails.

It doesn’t feel AT ALL, as if there is something one might just need to train as a player to improve. Nor really henry improving. It really feels totally random.

Maybe train with captain bernard.

Yay, light training with wooden…

…multidecond animation loops of Bernard mopping the floor with henries sliced and diced innards.

What is the point of informing the player of the existence of “chaining strikes” or “parries”, when it isn’t good for anything?

If henry takes a sword and swings it at a whithering thistle, I am 905 sure, he’ll be brutally beaten into a pulp by the weeds and left to die in a puddle of his own vomit.

Use it to lvl. up!!!

If I use it, I insta-die.

Then train with Cpt. bernard!!!

Costs a shitton of money and only workd via “training dialogue” which locks itself with level requirements immediately

then kill things with fencing!!!

looking at a grasshoper with sword in hand is insta death, how am I supposed to kill anything in this ga…

THEN KILL THINGS!!!

HOW; YOU RETARDED MONKEY TURD?!?!?!

GIT GUD!

I don’t know what numpty douchebag gamer SOB you are or where you live…but I will find you, I will bring a sword, and I will chop you up!!!

AARRRGHGHGH!!!

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I just wish i could dodge like i learned from the Captain :smiley:
It never seems to work

That was pretty funny, but git gud. You’re probably just using a weapon with a higher skill requirement than your henry has or something. Also when people say “train with Bernard”, they don’t mean to pay him for the training, but you can just fight him to level up. Parries (“perfect blocks”) are really important, combos not so much because once you get a high enough level to unlock some combos, your enemies die before you can hit them enough times to execute the combo.

Ultimately, I try to be patient, but the combat system really feels unfair and random. It doesn’t at all feel like there is anyhing to it, that leveling and/or training will improve upon, it really just feels random and super punishing, sometimes ridiculously so.

And the option to train with any characters, like cpt. bernard, would be nice, if they felt like training. they just feel like an evil bastard telling you “sure let’s train” who then goes to town with you beating you into a slimy spot on the ground. quite the teacher…NOT!

Yeah. dodging doesnt seem to work at all. besides needs taking fingers off the parry key and blindly resetting it to some other key…oh the joys…

I found the Ex Bailif of Skalica short sword perfect fof my Henry. I mean “perfect” to handle without malus: in sword combat i am like a dead men NOT walking :smiley:

evading never seems to work, perfect parried seem to only ever happen in 0.5% of cases the button is pressed correctly, and just lead to yet another chained sequence of bernards chopping me up…or the wet paper shitstinkin cheeseburger at macdonals, that I accidentally stepped on. The weapons I checked were so low in requirements to be within henries ‘abilities’

not talking combos or stuff, just the very basics. everything the arsehole in skallitz told me and showed me, everything bernard showed me when i joined the fuzz, feels like a total lie. it’s not just difficult to time that shit or properly execute it. when they show it, it seems to work , on principle. when in the real world of fighting bernard, it all appears to be soo super ineffective for magical reasons, as to appear totally beyond player control, absolutely ineffective and thus frustrating like mad.

If I were to teach you, say, musketry. The KCD way of doing it would be to at skallits tell you how to shoulder a musket, show you the moves, and let you try them a few times.

after that, any other instance is telling you to shoulder the mu ramming a oitchfok into your guts, breaking your skull open with a hammer, two guys grabbing your arms, me taking a chainsaw to your testicles and throwing your musket away, after hiting you over the head with it, and then smiling and telling you to ‘git gud’.

It just doesnt feel at all as if you have any chance at improving even, it doesnt feel as if there is any way to get on with this mess… it really feels decidedly random, malicously brutal and punishing.

Add to that strangely overpowered chance encounter bandit hordes, henries inability of running away and the save system and the game becomes tedious and not-fun-at-all easily :confused:

What do you expect? Cpt. Bernard is an battle-hardened Fighter and Combat Trainer. You on the other Hand are just an Teenage Boy trying to remember what’s the difference between parrying, Blocking and Riposting.
Just try again, maybe do some training of your strength by fistfighting in rattay. Try saving up a bit end buy one or to skilllevels from bernard. Don’t engage more than one enemy. try getting a feeling for whats happening in battle, when to parry and when to attack.
And never forget:

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Bernard is a bit of an asshole and will keep hitting you with master strikes. Maybe try this next time: don’t even look at the opponent, instead, only focus on the dot of the star reticule, that way you can easily get the perfect block every time (if you can react to it turning green).

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Well, I had a few hours worth of fencing lessons in my real life, and had been taught other things by teachers as well. and they normally don’t go berserk on you. because that is not at all a valid teaching method.

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already only staring at it, and more often than not, even when hitting the keys perfect, henry does jack shit. it doesnt feel as if its a tough thing to master with practice. it feels like it is glitchy or deliberate nonfunctional.

Lol true but Bernard doesnt really like you

That’s weird, it works perfectly for me. I don’t get the perfect block every time, but when I don’t I know it’s because I fucked up and pressed Q too early or late

I’m quite sure Bernard didn’t study pedagogy :stuck_out_tongue:
His teaching method essentially is: Better getting bruses and live on to learn from them, then let you win and die in your first real fight.

Also you could try remapping Q to say your right mousebutton (and stab to like mouse 5 or something). That’s what i did because i find it much more comfortable to fight with one hand and move with the other.

I think combat is really where the tutorials fall flat.

Try this- fight with Bernard, with practice swords. Learn to make a Perfect Block. Learn that timing so that you can do it often.

That timing, for me at least, is part of the key. The perfect block is just a way to know you’ve learned something about the timing the game wants to have you achieve.

I have a multi- button mouse. the button at my thumb is mapped to block.

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well, with fencing, that teaching method of bernard realistically would end in tons of crippled and deat people, and not one efficient fighter.

it’s quite the tired old trope of series, Films and games, that the best , or even at all a, way of training someone is to beat and cripple them.

Wouldnt say that…He taught me well. Maybe chemistry Just isn’t right between you two.

I’ve got 86 hours in the game and I’m just starting to get the hang and rhythm of it… The steep and long learning curve just keeps me interested. Just learn a bit at a time and don’t rush to “Get It All AT Once”… The enjoyment of this game comes with taking your time and learning and exploring in small chunks…

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